C#nn"$#b/e%0Ѓ(2M@(7C'(7C(7CL(h))0,*:.7+*X*z*0++0KE+8+H5U+L+vV+-FY6 375;%YAv'KH3gI6]J+*J6JmL7L7!=LZ34MIM'LN#NT$PFEPdRu}KSY|TWXWYZk{5ZkZt1G!Z*Z%\D9\UH\l]> $scPi>Ki)pq3qߨ|?E~={/~i@=#?#Pc4 FzBǜnp=LNC}Sڥez6{C.mh9ތSְ⩕ )ѕC&)M)NviV%D.(. +w..ndn3UEVACC7RxHY^0^n^ԋfN'wI Fe~S~QvEJ ~LFQ2n_nboLT(0'׫h&5Ʉ^bHFSO@x''d%D2n} . >Y*XsR! RD!TF()Nf)S@-j3fC7Dzm9;<&@oMԣP z\hSR~\x_ pb"Kb}cˡVgim$zQSs(_Ldi.wAC)Y3dTJ>"HDWr{ԏ(g)' _EF>wwY)|dyyJD6+,%SU3NagcqYmDlo s vZ]vd~S cy5r~SU+GQhne3j̫Ì'n.ʗ{ 7ވ6?߯I2iꌞT&XyLB@8>4UY^I!$E/"bJM>p/0|KoETO~NQ#` UmU0V^o.JvY*{>~N&ay7N,Į+8l,WN nxU>".o?N+N6g1 ]ϕJϕzϕϕW!,G3%Z~O.(N   >&$˱FHF3BihDqP#Z>&$N:EDD㮿CE{|=424.  {.5כ>fk>b>*b>"nc5!.$H&9)-W-b3si5YD709NX;_E>Ix?t#UDp%HnML9%LYL9%QL9%PL9%[L9%%L9%L9%5zL9%LCL@5LnLL>NP/Ӟ]{AP`%YbEOhTBhTDmmYYme rn_tnxljK}xMlkEZOB^F)Fh|FKtN$5C,$.5q^ nPINs9293\vksQR%A%E}aȢg'pɴQTyD^e5 2ǷN:9 ,<5<5,V/@. #F3"l̾jchF X!&{&)*</i^M6|s7^:|CjOO&R![ ]t.(cCfanRfa5;ffĔ{h{>l^& lflN(ua{!{5n!Vkn!c%JiNeD*wC^Cc.).."%DP!DP3L~ZOčl3wjɴݑQW˼̒!֣)^V&TڣbדKV jgKCr>9uJNpP Rd&O&Ola,/SL~!!"v!#>$(#0v4$^%9O;6>'CoDEIiM(UNTWikXtZOZO_S+_ai+_"i;kPt4xw˴?yO[{K|W ~0< ro{>+lϗ~ϗF72|/$BC4M)EB8T^%c"fK϶/Vy5wne~Pxړ ߁vھ.y5DQElN/`GN O}^I!˕y!˕$%"&FY1b7C=!5H֨HN$S(^2qbB5g|k/MRtyDh}|~.yɴYiF0? %CVEL\F>Y5K!Pl(&Gt~2 Y^Qd\e$C OUN12T 0%#֔eOhYݼ}ߧQ[L](QDŽDR_AMƎL&SIx>* tm[ l >( \f E Q 0N U (<}, .9R& .9Q 6=$ @~Y B >g Mg P( S@ Z7% \L ^f _fLR cL* h>m4 la x }> p2 Vn@ |dm ~1 W4  -* C% mVM cS Cq Ϫ. ` ] ض 2 ͞3 sw .ʼ !G4] %(` ( 2n =ue AGyO E& E} TC VE [ S eI eKNq ee{ e u l5 o.5u uΟ w0- wѼ {a 4D )UB 4AC 4B м(  ^d3 Th  | - Ą M  Ų ȗ$ ȗ ɌB ɌD k | \ ٍg Y lS CF S t#&N hD   y.0 3 &J Ͼj  )K > #\n (V -´ga /sJ 6R G HbE HbF Z5^w [= \^* _u#؀ e kϳ r vh {!O > F F F\ F FG cM  U d Q u  =[ ^ qNN cjO [ @ : ƨ6 u Ξ ~> ֮Nj FAN KG} B՜ [\ ~+ m q\ 8  %X $G0 =IS KY  : < 5  K"/ t  "0, %z +;~ 1lQ 1) 3  3l 33 =2~4 B(l# DM# E a Gk JEs J] M~ O- d{ d{ d"6 e5O e5Ŏ e5@ g> hP oK>W wW> w^ w u 3 '#  >: o NF xM x+ DE R# 6 ].# 5.@  % x|j V LF 3r s  ğ ȟ> CI ]" ]" ɠUu eWs и!Z 3 FN <#M 4^7R c3 mK ;#E Gg T ۴= ϟ; O < _ ~u ~ RMF et g  "#O $ ){J ){ .n 2w I'! JC: J P S8 T5l W X Xs pc p qn=4 xw xt |;^ }p& }ӧ# ^= 196 $m1 > V  Pq3 # ˾8 Td Td n  ki_ U m?? z N   0%6 P D ڷ_ A$ ޞL ⸌ : f P% C   x~ %>ZqF{A #"u4!"+"+)͙1?4pl5$$qVEsQXQXRn~;U4"%`ws)e^;h>uqqqn"v7PI^ ?iD4Ƈ@ r#i9Rñ @Z&̕*/nn.5ԯڶ1A/~/1zn,ړ.;)‚#9&qd) 3UeS3N7qC#7qD==^KUH8dU<dUQdHhiCRiT^il{mNw"U@x^ yHn+iz^P1' "|""|#Bf|skٝ9ЅRNMU_:Q35&9CiQ&ACL&ACL ACLEditor R(&A)&Add ACLEditor N 0x(&D)&Down ACLEditor0000(&G)&Groups ACLEditor RJd(&R)&Remove ACLEditor N 0x(&U)&Up ACLEditor:<b>R</b><br /> e0W0D00000R0Y00 Add
Add a new group. ACLEditor@<b>f</b><br> 0S0n000000o000000nf0-[0Y00Kfe0Y00_00kOu(0W0f0O0`0U0D00S0n000000g0ok!0n00F0jR6P0U00_0000000nHTML000Ou(0g0M0~0Y0 <ul> <li>&lt;b&gt;text&lt;/b&gt; 0o <b>0000OS0n</b> 0000</li> <li>&lt;i&gt;text&lt;/i&gt; 0o <i>00000OS0n</i> 0000</li> <li>&lt;u&gt;text&lt;/u&gt; 0o <u>0B00`000D00n0B0</u> 0000</li> </ul> Qh0f0n0000_00k0ok!0nWEB0000*00f0O0`0U0D0 <a href="http://doc.trolltech.com/richtext-html-subset.html">http://doc.trolltech.com/richtext-html-subset.html</a>0Description
Use this field to set and update channel descriptions. This field supports a restricted set of html tags for formatting, e.g.
  • <b>text</b> for bold text
  • <i>text</i> for italic text
  • <u>text</u> for underlined text
and so on. Visit http://doc.trolltech.com/richtext-html-subset.html for a full list. ACLEditord<b>dY000</b><br /> 00000000k}b0U00j0D00000n00000n0000T+00sExcluded members
Contains a list of members whose group membership will not be inherited to subchannels. ACLEditor<b>0000</b><br /> 0S0n000000gsW([0U00f0D0Qh0f0n00000g0Y0e0W0D00000O\00k0o00000T 0QeR0W0fEnter000b0W0f0O0`0U0D0Group
This is all the groups currently defined for the channel. To create a new group, just type in the name and press enter. ACLEditor<b>}b</b><br />0]0n00000L000000g<i>}bS</i>0h-[0U00f0D00j000]0n00000nQh0f0n0000}b0W0~0Y0Inherit
This inherits all the members in the group from the parent, if the group is marked as Inheritable in the parent channel. ACLEditor<b>}bS</b><br />0S0n00000L00000000k}bS0g0B00S0h0aTs0W0~0Y000000L}bN S0g0B00p000000000oT 0XT RM0ne0W0D00000u10kO\00S0h0LS0g0Y0Inheritable
This makes this group inheritable to sub-channels. If the group is non-inheritable, sub-channels are still free to create a new group with the same name. ACLEditor<b>}bn0000</b><br /> sW(0n000000g}bn00n0000n0000g0Y0000D\d0n000000K00n}b020P0k0o<i>}b</i>0n00000Y0W0f0O0`0U0D0Inherited members
Contains the list of members inherited by the current channel. Uncheck Inherit to prevent inheritance from higher level channels. ACLEditor~<b>}bn0</b>0S00o00000L000000K0}b0U00_0S0h0aTs0W0~0Y00S0n0000o0_0`0n`X10j0n0g}0g0M0~0[00Inherited
This indicates that the group was inherited from the parent channel. You cannot edit this flag, it's just for information. ACLEditor<b>000</b><br /> 0S0n0000osW(0n000000n00000kR0U00_Qh0f0n00000T+00~0Y0000D\d0n000000000K0}b0U00_0000oT+0~0j0D0S0h0kla0W0f0O0`0U0D00]000n0000o<i>}bn00000</i>0n0000gx0g0M0~0Y000ON0D\d0n000000g0S0n0000}b0U0[0_0O0j0DX4T0o<i>}bS</i>0n00000Y0Y0K0bKR0g<i>dY000</i>0n0000k0000R0W0f0O0`0U0D0Members
This list contains all members that were added to the group by the current channel. Be aware that this does not include members inherited by higher levels of the channel tree. These can be found in the Inherited members list. To prevent this list to be inherited by lower level channels uncheck Inheritable or manually add the members to the Excluded members list. ACLEditor~<b>T RM</b><br>0S0n000000kT RM0QeR0W0f0O0`0U0D00S0nT RM0o0B0j0_0Lc}0W0_0000nR6P0k_0F_ʼn0L0B00~0Y0Name
Enter the channel name in this field. The name has to comply with the restriction imposed by the server you are connected to. ACLEditorR<b>00000</b><br> 0S0n000000g0o|!SX0k00000000000-[0W0_0Y f0Y00S0h0L0g0M0~0Y00S00nR)u(0k0o Mumble 0n000000000nOu(0L_ʼn0g0Y0ACL 0 00000vcO0F00Y'b0g_7R0j00000000000cO0Y00<i>^0j-[</i>0L00000U00_0j00S000n-[0000S0h0L0g0M00HPassword
This field allows you to easily set and change the password of a channel. In the background it uses Mumble's access tokens feature. To allow more fine grained and powerful access controll directly use ACLs and groups instead (Advanced configuration has to be checked to be able to see these settings). ACLEditor`<b>00000</b><br /> 0S0nP$0o mumble 0L0000nN-0n000000N&0yf0H0el0k_q0N0H00S0h0L0g0M00000D<i>00000</i> 0nP$0L-[0U00_000000o^80k00ON0DP$0L-[0U00_0000000_0kOMn0Y0000W00d0n000000n<i>00000</i>0LT 0XP$0j000000T 0n0000000Ș0g0000U000QPosition
This value enables you to interfere in the way mumble arranges the channels in the tree. A channel with a higher Position value will always be placed below one with a lower value and the other way around. If the Position value of two channels is equal they will get sorted alphabetically by their name. ACLEditor<b>RJd</b><br />sW(xb0U00f0D000000RJd0W0~0Y000W000000L}b0U00f0D00j000]00o0000K00UƖd0U00~0[000W0K0W000000k0d0D0f0nQh0f0n\@b@`X10o0000U00~0Y0Remove
This removes the currently selected group. If the group was inherited, it will not be removed from the list, but all local information about the group will be cleared. ACLEditor<b>NfB</b><br> 00000W0f000000O\00hNfB0h0W0f0000U00~0Y0g_0k0]0n000000kc}0W0f0D0_0000L000000000h0000k00c0fRv0k0S0n000000LRJd0U00~0Y0Temporary
When checked the channel created will be marked as temporary. This means when the last player leaves it the channel will be automatically deleted by the server. ACLEditorACL0g R0k0Y0 Active ACLs ACLEditorRAdd ACLEditor00000k00000RAdd member to group ACLEditore0W0Dv0R Add new entry ACLEditore0W0D00000R Add new group ACLEditor1SAllow ACLEditor%101S0Y0Allow %1 ACLEditor00000000kiu(Applies to sub-channels ACLEditor0S0n000000kiu(Applies to this channel ACLEditor000000nOMn0c[0Y0P$"Channel positioning facility value ACLEditor0NfB000000O\0X4T0o00000W0f0O0`0U0D0$Check to create a temporary channel. ACLEditor>00000000k}b0U00j0D00000n00000n0000T+00WContains a list of members whose group membership will not be inherited to subchannels. ACLEditor:0S0n000000n00000kR0U00_0000n0000T+00@Contains the list of members added to the group by this channel. ACLEditor0N0n000000K0}b0U00_0000n0000g0Y09Contains the list of members inherited by other channels. ACLEditor 000000Context ACLEditorykbDeny ACLEditor%10ykb0Y0Deny %1 ACLEditorf Description ACLEditor 00000Dialog ACLEditor*000000nf00S0S0kQeR0W0f0O0`0U0D0#Enter the channel description here. ACLEditor&00000T 00S0S0kQeR0W0f0O0`0U0D0Enter the channel name here. ACLEditor20S0S0k0o00000 000000QeR0W0f0O0`0U0D0 Enter the channel password here. ACLEditor00000000kiu(#Entry should apply to sub-channels. ACLEditor0S0n000000kiu(0Y00#Entry should apply to this channel. ACLEditordYExclude ACLEditor dY000Excluded members ACLEditorY1eW: N iR0j00000Failed: Invalid channel ACLEditor0000Group ACLEditor0S0nv0iu(0Y00000Group this entry applies to ACLEditor 000000K0}b0W0_0000'Group was inherited from parent channel ACLEditor}bInherit ACLEditor$000000nACL0}b0W0~0Y0KInherit ACL of parent? ACLEditor ACL0n}b Inherit ACLs ACLEditor 0K0000000000}b0Y0!Inherit group members from parent ACLEditor}bS Inheritable ACLEditor}bn0 Inherited ACLEditor}bn0000Inherited members ACLEditor v000List of entries ACLEditor0000000List of groups ACLEditor.00000000k[0W0f00000}bS0k0Y0&Make group inheritable to sub-channels ACLEditor000Members ACLEditorv0N 0kyRMove entry down ACLEditorv0N 0kyR Move entry up ACLEditor Mumble - 00000RMumble - Add channel ACLEditorMumble - %1 0n}Mumble - Edit %1 ACLEditorT RMName ACLEditor 00000Password ACLEditorj)P Permissions ACLEditor 00000Position ACLEditor 00000 Properties ACLEditorRJdRemove ACLEditor v0RJd Remove entry ACLEditor00000K000000RJdRemove member from group ACLEditorxb0U00_00000RJdRemove selected group ACLEditorNfB Temporary ACLEditorLe0_0kv0O\b0W0~0Y0RgraK0o00000000Lq!0O0Qh0f0kiu(0U00~0Y0MThis adds a new entry, initially set with no permissions and applying to all. ACLEditort0S0nv0L0i0n0000n00000kiu(0U000K0R6_0W0~0Y000000o0]0n00000LOu(0U00000000n0000000]0W0fUO0U00~0Y00_0h0H0p0Root 00000N 0n000000nACL 0o <i>f0M0</i>j)P0<i>admin</i>00000kN0H0f0D0~0Y00S0n00000o000W000000g}bn00g0j0Q00p00_0h0H0]0nACL0ku1ge0Y0000000n<i>admin</i>00000k\^0W0f0D0j0O0f0<i>admin</i>00000L0]0n000000kb@\^0Y00j00000kf0M0j)P0N0H0~0Y000000nT RM0L ! 0gY0~0c0f0D00p00]0n0000oT&[0U00~0Y00]0W0f ~ 0gY0~00j000]0n000000gg R0jACL0000]0n000000nACL0L[0U00_e0LQ*QH0U00~0Y000000nT RM0L # 0gY0~0X4T0o00]00o000000000h0W0f0U00~0Y00000o000000000n0000nN-0k # 0n_0k}0Oe[WR0c0c0f0D0_ʼn0L0B00~0Y00S00o0h0f0^<0000k0_0D0W0f^^80kSX}0j00000j0000000000nel0h0W0fO0H0~0Y000000nT RM0L $ 0gY0~0X4T00]00o $ 0k}0Oe[WR0L0000n<b>all</b> - 0Y0y0f0k0000<br/><b>auth</b> - <b>sub,a,b,c</b> - 0000000 <i>a</i> <i>b</i><i>c</i>g\0g<i>a</i>P 0nQq0nN!0c0a000000nN Pt0x<i>b</i>P 0K0<i>cP </i>0n0n00000000n0000k0000W0~0Y00S0nv0k0d0D0f0n00Y0O0n000000000k0oQl_0000x0W0f0O0`0U0D0<b>in</b> - sW(0n000000k0D00Y0y0f0n0000k00000S00o <i>sub,0,0,0</i>0n|!fv0jh0g0Y0 <b>out</b> - sW(0n000000nY0k0D00Y0y0f0n0000k00000S00o <i>sub,0,0,0</i>0n|!fv0jh0g0Y0 00000o0000K00000n0i0a00K0kiu(0U00N!e0k0oiu(0U00~0[00zThis controls which group of users this entry applies to.
Note that the group is evaluated in the context of the channel the entry is used in. For example, the default ACL on the Root channel gives Write permission to the admin group. This entry, if inherited by a channel, will give a user write privileges if he belongs to the admin group in that channel, even if he doesn't belong to the admin group in the channel where the ACL originated.
If a group name starts with a '!', its membership is negated, and if it starts with a '~', it is evaluated in the channel the ACL was defined in, rather than the channel the ACL is active in.
If a group name starts with a '#', it is interpreted as an access token. Users must have entered whatever follows the '#' in their list of access tokens to match. This can be used for very simple password access to channels for non-autenticated users.
If a group name starts with a '$', it will only match users whose certificate hash matches what follows the '$'.
A few special predefined groups are:
all - Everyone will match.
auth - All authenticated users will match.
sub,a,b,c - User currently in a sub-channel minimum a common parents, and between b and c channels down the chain. See the website for more extensive documentation on this one.
in - Users currently in the channel will match (convenience for 'sub,0,0,0').
out - Users outside the channel will match (convenience for '!sub,0,0,0').
Note that an entry applies to either a user or a group, not both. ACLEditorr0S0nv0L0i0n00000kiu(0U000K0R6_0W0~0Y0i}"0Y00k0o0000T 0QeR0W0fEnter000b0W0f0O0`0U0D0yThis controls which user this entry applies to. Just type in the user name and hit enter to query the server for a match. ACLEditord%10kryj)0NN0W0~0Y0ryj)0n1S0hykb0nN!e0L-[0U00f0D0X4T0ykb0k0j00~0Y0<br />%2^This grants the %1 privilege. If a privilege is both allowed and denied, it is denied.
%2 ACLEditor2v00S0n000000n00000000kiu(0W0~0Y0;This makes the entry apply to sub-channels of this channel. ACLEditor"v00S0n000000kiu(0W0~0Y0+This makes the entry apply to this channel. ACLEditorl000Q0nv0N 0kR0K0W0~0Y0v0LiR0kUO0U000h000000k_q0Y0j)P0LY f0U00X4T0L0B00~0Y0}This moves the entry down in the list. As entries are evaluated in order, this may change the effective permissions of users. ACLEditor000Q0nv0N 0kR0K0W0~0Y0v0LiR0kUO0U000h000000k_q0Y0j)P0LY f0U00X4T0L0B00~0Y0}b0W0_v00N 0kR0K0Y0S0h0oQge0~0[0000Wg,_S0k_ʼn0j0}b0U00_v00Y0_ʼn0L0B00~0Y0This moves the entry up in the list. As entries are evaluated in order, this may change the effective permissions of users. You cannot move an entry above an inherited entry, if you really need that you'll have to duplicate the inherited entry. ACLEditor xb0U00f0D0v0RJd0W0~0Y0*This removes the currently selected entry. ACLEditorf%10K0ryj)0ReYj0W0~0Y0ryj)0n1S0hykb0nN!e0L-[0U00f0D0X4T0ykb0k0j00~0Y0<br />%2_This revokes the %1 privilege. If a privilege is both allowed and denied, it is denied.
%2 ACLEditor0S00o000000n00000x0nACL0Liu(0U000KT&0K0kO0j0O-[0U00~0Y00n"00000000kiu(0Y0"0k00000U00_v0`0Q0L}b0U00~0Y0This sets whether or not the ACL up the chain of parent channels are applied to this object. Only those entries that are marked in the parent as "Apply to sub-channels" will be inherited. ACLEditor0S0n000000gg R0jv0Qh0fhy:0W0~0Y0000000K0}b0W0_v0o00000(e[W)OS0ghy:0U00~0Y0<br />ACL0oN 0K00kUO0U00~0Y00d0~000000nOM0N 0R0N0oQ*QH^0LN 0L0N0aTs0W0~0Y0This shows all the entries active on this channel. Entries inherited from parent channels will be show in italics.
ACLs are evaluated top to bottom, meaning priority increases as you move down the list. ACLEditorD00000kR0W0_0D000T 00000W0fR000000W0f0O0`0U0D0FType in the name of a user you wish to add to the group and click Add. ACLEditorD00000K0RJd0W0_0D000T 0QeR0W0fR000000W0f0O0`0U0D0KType in the name of a user you wish to remove from the group and click Add. ACLEditor 000 IDUser ID ACLEditor0S0nv0iu(0Y00000User this entry applies to ACLEditor0000/0000 User/Group ACLEditor00000ALSA000Default ALSA CardALSAAudioInput6xb0U00_ALSAQeR0n00000kY1eW0W0~0W0_: %1$Opening chosen ALSA Input failed: %1ALSAAudioInput00000ALSA000Default ALSA CardALSAAudioOutput6xb0U00_ALSAQR0n00000kY1eW0W0~0W0_: %1%Opening chosen ALSA Output failed: %1ALSAAudioOutput%1 (ver %2) %1 (ver %2) ASIOConfigI%1 -> %2 samples buffer, with %3 sample resolution (%4 preferred) at %5Hz ASIOConfig -[(&C) &Configure ASIOConfigUO0DT00[(&Q)&Query ASIOConfig->-> ASIOConfig<-<- ASIOConfigASIOASIO ASIOConfig&ASIO0nRgS0kY1eW0W0~0W0_: %1ASIO Initialization failed: %1 ASIOConfig0000000 Buffer size ASIOConfig0000000 Capabilities ASIOConfig 00000Channels ASIOConfigQeR00000-[0W0~0YConfigure input channels ASIOConfig"xb0U00_00000n-[0L0D0~0YConfigure selected device ASIOConfig0000Device ASIOConfig 0000xbDevice selection ASIOConfig0000kOu(0Y00000Device to use for microphone ASIOConfig 00000T  Driver name ASIOConfig0ASIO00000n000000S0kY1eW0W0~0W0_0!Failed to instantiate ASIO driver ASIOConfig0000Form ASIOConfig000 Microphone ASIOConfig MumbleMumble ASIOConfig(xb0U00_00000nUO0DT00[0L0D0~0YQuery selected device ASIOConfig 00000Speakers ASIOConfigrUO0DT00[000000xb0W0~0Y00B0j0_0o0~0`00000[0kUO0DT00[0Ou(0Y0000000x0v_ʼn0L0B00~0Y0pThis chooses what device to query. You still need to actually query the device and select which channels to use. ASIOConfigƐxb0U00_00000n-[0L0D0~0Y0Y0O0nASIO000000Liuz0kN [[0g0B00S0h0kla0W0f0O0`0U0D00]000kUO0DT00[00Y00S0h0o00000000000000n000000_0Mw0S0Y0K00W00~0[0This configures the selected device. Be aware that many ASIO drivers are buggy to the extreme, and querying them might cause a crash of either the application or the system. ASIOConfig000000gxb0U00_00000UO0DT00[0~0Y0Y0O0nASIO000000Liuz0kN [[0g0B00S0h0kla0W0f0O0`0U0D00]000kUO0DT00[00Y00S0h0o00000000000000n000000_0Mw0S0Y0K00W00~0[00This queries the selected device for channels. Be aware that many ASIO drivers are buggy to the extreme, and querying them might cause a crash of either the application or the system. ASIOConfigg*Ou(Unused ASIOConfig MumbleMumble ASIOInputFxb0U00_ASIO000000O0n0kY1eW0W0~0W0_0QeR0oL000~0[00;Opening selected ASIO device failed. No input will be done. ASIOInputASIO0Ou(0Y00_00k0o\0j0O0h010d0n0000h10d0n000000xb0W0j0Q00p0j00~0[0000W0000000000L_ʼn0j0`0Q0j0 DirectSound 0Ou(0W0f0O0`0U0D0You need to select at least one microphone and one speaker source to use ASIO. If you just need microphone sampling, use DirectSound. ASIOInputMumble0k0d0D0f(&A) &About Mumble AboutDialog00000(&L)&License AboutDialogR<h3>Mumble (%1)</h3><p>Copyright %3 Thorvald Natvig<br />slicer@users.sourceforge.net</p><p><b>A voice-chat utility for gamers</b></p><p><tt><a href="%2">%2</a></tt></p>

Mumble (%1)

Copyright %3 Thorvald Natvig
slicer@users.sourceforge.net

A voice-chat utility for gamers

%2

 AboutDialogMumble0k0d0D0f About Mumble AboutDialogOKOK AboutDialogn<h3>About Speex</h3><p><tt><a href="%1">%1</a></tt></p><p>This program uses SpeexDSP.</p><p>Speex is used for echo cancellation, noise<br />filtering and voice activity detection.</p>

About Speex

%1

This program uses SpeexDSP.

Speex is used for echo cancellation, noise
filtering and voice activity detection.

AboutSpeexDialogSpeex0k0d0D0f About SpeexAboutSpeexDialogOKOKAboutSpeexDialog (&Q)&Quality AudioInput O(&T) &Transmit AudioInput<b>XQeR0ngY'X^E0g0Y0</b><br />Mumble0oW'~.0L0FRM0kQeR0kc^8S0W0~0Y00S0n-[0o00i00O00D0X^E0U0[00K0lz[0W0~0Y0<br />[0n0o0]0nfB0nvz00000k00c0fY S0W0~0Y0L00S0S0gc[0U00_0N V00S0h0o0B00~0[00<br />X}q0g<i>0000n</i>0000L^80k100%0O0kT0W0f0D00j000S0nP$02.00O00D0k0W0_0O0j00K0w00~0[000W0K0W0(Y'R0nN0L0]0F0`0h`0D0~0Y0L)100%0k\J0K0j0D0j000S0nP$0000O0W0f0O0`0U0D0<br />0B0j0_0L^^80kzO00K0kq0W0f0D0fB0k<i>000 * X^EP$ >= 100</i> 0h0j00n0Lt`v0g0Y0<br /><br />0S0nP$0gY'0k0Y00S0h0k[[0o0B00~0[00L00`0K00h0D0c0fi_S0kgY'P$0kT00[0f0W0~0F0hN0nOq0~0gb0c0f0W0~0F0n0gl00d0Q0f0O0`0U0D0Maximum amplification of input.
Mumble normalizes the input volume before compressing, and this sets how much it's allowed to amplify.
The actual level is continually updated based on your current speech pattern, but it will never go above the level specified here.
If the Microphone loudness level of the audio statistics hover around 100%, you probably want to set this to 2.0 or so, but if, like most people, you are unable to reach 100%, set this to something much higher.
Ideally, set it so Microphone Loudness * Amplification Factor >= 100, even when you're speaking really soft.

Note that there is no harm in setting this to maximum, but Mumble will start picking up other conversations if you leave it to auto-tune to that level. AudioInput<b>00000</b><br />sW(0n000n0h0M0n000000000Qu0W0]0n0B0h0k000n0h0M0n000000000Qu0Y00fPreview
Plays the current on soundfile followed by the current off soundfile. AudioInputH<b>0000</b><br >0000000000000k00000Y00DReset
Reset the paths for for the files to their default. AudioInput<b>00bN 0gg RS0n0kw0L0D0~0Y</b><br />0S0n-[0g R0k0Y00h00000000000Lb0U00_00U00_00Y000000w0D000ח000W0~0Y0This enables the audio cues for push to talk.
Setting this will give you a short audio beep when push to talk is pressed and released. AudioInput,<b>X0n0_00nQeR00000g0Y0</b>1This is the input device to use for audio. AudioInputd<b>X0nQeRel0g0Y0</b><br />0{0h00i0nX4TDirectSound0gUOL0B00~0[00_This is the input method to use for audio.
Most likely you want to use DirectSound. AudioInput<b>X0Lq!0O0j0c0__0O0L0i00O00D}0O0K0xb0W0~0Y0</b><br />0B0j0_0Lq0W0f0D0fB(T RM0n_00gpn0W0f0D000000gx0g0M0~0Y)0kX0LR00f0W0~0F00F0j00p00S0n-[0000O0W0f0O0`0U0D0<br />0S0n-[0o"X0gg RS"0nX4T0n0Rg0L0B00~0Y0This selects how long after a perceived stop in speech transmission should continue.
Set this higher if your voice breaks up when you speak (seen by a rapidly blinking voice icon next to your name).
Only makes sense when used with Voice Activity transmission. AudioInput<b>O100000kT+0X00000nw0U0xb0W0~0Y0</b><br />0S00Y'0M0O0Y00h0B0j0_0nX0nE^0LY'0M0O0j00~0Y0L0_ʼn0h0Y0000000^/W^E0oN 0L00~0Y0This selects how many audio frames should be put in one packet.
Increasing this will increase the latency of your voice, but will also reduce bandwidth requirements. AudioInput<b>vzX0kOS0n_70U0Ou(0Y00K0-[0W0~0Y0</b>0S0n0000k0Y00h0QeROS0]0n00n0n_70U0Lvz0niQ0kOu(0U00~0Y0This sets speech detection to use Amplitude.
In this mode, the raw strength of the input signal is used to detect speech. AudioInput<b>vzX0kS/Nk0O0F0K0i0F0K0lz[0W0~0Y0</b><br />0S0n0000g0o0000q!0W0k0DraK0kkԏ0W0fQeR0Lg0U000]0nfw^0Lvz0niQ0kOu(0U00~0Y0This sets speech detection to use Signal to Noise ratio.
In this mode, the input is analyzed for something resembling a clear signal, and the clarity of that signal is used to trigger speech detection. AudioInputt<b>000bR60n0-[0W0~0Y0</b><br />P$0Y'0M0O0Y00h000zMiuv0k[^80000bR60W00F0h0W0~0Y0This sets the amount of noise suppression to apply.
The higher this value, the more aggressively stationary noise will be suppressed. AudioInputn<b>W'~.T0-[0W0~0Y0</b><br />Q0U00X0n0_00k0i00O00D0n^/W^E0O0H00Klz[0W0~0Y0This sets the quality of compression.
This determines how much bandwidth Mumble is allowed to use for outgoing audio. AudioInputH<b>X0iQ0Y00_00nWnP$0-[0W0~0Y0</b>bKR0get0Y00_00k0oX}q000000N}0k0TR)u(0O0`0U0D0"^vz0W0M0DP$"NN 0nP$0o^80kvz0W0f0D0j0DraK0h0j0U00"vz0W0M0DP$"00N 0nP$0ovz0h0j0U00~0Y00S000n0nP$0oe0kq0WN-0g0B00pvz0hR$e0U00~0Y0L0e0_0jvz0g0B00hR$e0Y0gPe0k0o0j00~0[00This sets the trigger values for voice detection.
Use this together with the Audio Statistics window to manually tune the trigger values for detecting speech. Input values below "Silence Below" always count as silence. Values above "Speech Above" always count as voice. Values in between will count as voice if you're already talking, but will not trigger a new detection. AudioInputN<b>vz0O0Y0000000-[0W0~0Y0</b><br /><i>^80kg R</i> - ^8fBXQeR0S0QN0Q0~0Y<br /><i>X0gg RS</i> - 0o0c0M00h0W00y0c0f0D0fB0kS0QN0Q0~0Y0<br /><i>00bN 0gg RS</i> - <i>000000000</i>0g-[0W0_000b0W0f0D0XQeR0S0QN0Q0~0Y0This sets when speech should be transmitted.
Continuous - All the time
Voice Activity - When you are speaking clearly.
Push To Talk - When you hold down the hotkey set under Shortcuts. AudioInput<b>X0nO0kOu(0U00^/W^E0ngY'P$0y:0W0~0Y0</b><br />0S00o00B0j0_0nPC0K0Q0U00^/W0ng0Y'0M0jP$0hy:0W0f0D0~0Y0Audio0000000oX000SXOS0ngY'000000(VBROu(fB)0h0W0~0Y0 Position0oOMn`X10n0_00kOu(0U00000000Ȉh0W0Overhead0or0n0000000hIP0000000(IP 0h UDP 0o0S0nOverhead0n90%)0h0W0f0D0~0Y0XThis shows peak outgoing bandwidth used.
This shows the peak amount of bandwidth sent out from your machine. Audio bitrate is the maximum bitrate (as we use VBR) for the audio data alone. Position is the bitrate used for positional information. Overhead is our framing and the IP packet headers (IP and UDP is 75% of this overhead). AudioInputx<b>sW(0nvziQ-[0h0W0~0Y0</b><br />-[000000KX000000K0-[0Y f0Y00S0h0L0g0M0~0Y0This shows the current speech detection settings.
You can change the settings from the Settings dialog or from the Audio Wizard. AudioInput 0nX^E Amplification AudioInput OS0n_70U Amplitude AudioInputj"00bN 0gg RS"-[0nfB00000000000Lb0U00/0U000h0D0c0_000000g0k00w0L0F?Audible audio cue when push-to-talk is activated or deactivated AudioInputXQtAudio Processing AudioInput00000B0_00nXwAudio per packet AudioInputSqgBrowse AudioInput&OFF0n0h0M0n0000000000SqgBrowse for off audio file AudioInput$ON0n0h0M0n0000000000SqgBrowse for on audio file AudioInput&00000K00n0000000000W0~0YCancel echo from speakers AudioInputW'~. Compression AudioInputsW(0nvziQ0Current speech detection chance AudioInput0000Device AudioInputq!RDisabled AudioInput Nb0WfBDoublePush Time AudioInput000Echo AudioInput00000K00n0000000000W0~0Y0000000o CPU00B0~0O0D0~0[00L0000000h0000nݖ0L{I0W0O0LN[0jX4T0n000DRg0L0B00~0Y000000000 000000000o0000D000000000cO0W0~0Y0L0CPU 0000L000D0g0Y0 Enabling this will cancel the echo from your speakers. Mixed has low CPU impact, but only works well if your speakers are equally loud and equidistant from the microphone. Multichannel echo cancellation provides much better echo cancellation, but at a higher CPU cost. AudioInput0000Form AudioInput(PTT 0000Lb0U00_0h0M0kQu0U0[0*Gets played when the PTT button is pressed AudioInput(PTT 0000Le>0U00_0h0M0kQu0U0[0+Gets played when the PTT button is released AudioInput,X0Lq!0O0j0c0__00i00O00DO0}0Q00K+How long to keep transmitting after silence AudioInput"R00000~0g_ʼn0j0000fB)How long to remain idle before auto-mute. AudioInput&O100000kT+0X00000nw0U(How many audio frames to send per packet AudioInputR00000~0g0n_0afB Idle AutoMute AudioInput XQeRelInput device for audio AudioInput XQeRelInput method for audio AudioInput00000000 Interface AudioInputXQeR0ngY'X^E$Maximum amplification of input sound AudioInput X0O0Y00_00kO0FgY'^/W(Maximum bandwidth used for sending audio AudioInput0000Mixed AudioInput00000000 Multichannel AudioInput 000bR6Noise Suppression AudioInput 000bR6Noise suppression AudioInput00Off AudioInput00On AudioInput00bN 00gw PTT Audio cue AudioInput 00000Preview AudioInput000000000SqgPreview the audio cues AudioInputW'~.T(000^/W^E)'Quality of compression (peak bandwidth) AudioInput0000Reset AudioInput&000000000000000k0000Reset audio cue to default AudioInput0000ngY'000000^/W0o %1 kbit/s 0W0K0B00~0[000Rv0k %2 kbit/s (%3ms) 0ket0W0~0YcServer maximum network bandwidth is only %1 kbit/s. Audio quality auto-adjusted to %2 kbit/s (%3ms) AudioInputS/NkSignal to Noise AudioInput vz0hR$[0U00OSP$0n0W0M0DP$'Signal values above this count as voice AudioInput^vz0n0W0M0DP$ Silence Below AudioInput vz0W0M0DP$ Speech Above AudioInput0000System AudioInput0000000 TextLabel AudioInputn000000fB0-[0W0~0Y0c[fB0n0B0D0`000000xOU0nX0O0U00j0K0c0_X4T000000k0j00~0Y0hThis sets an idle timer. If the timer expires without any audio being sent to the server, you are muted. AudioInputOe_ Transmission AudioInput OS0n_70U0kW0e0OvzX0Ou(%Use Amplitude based speech detection. AudioInputS/Nk0kW0e0OvzX0Ou(Use SNR based speech detection AudioInputO}}fB(&H) Voice &Hold AudioInputvz0O0Y000000When to transmit your speech AudioInput%1 kb/sAudioInputDialog%1 minAudioInputDialog %1 ms%1 msAudioInputDialog%1 s%1 sAudioInputDialogJ%1kbit/s (X %2 %5, OMn %4, 000000 %3)0%1kbit/s (Audio %2 %5, Position %4, Overhead %3)AudioInputDialog-%1 dBAudioInputDialogXQeR Audio InputAudioInputDialogCELTAudioInputDialog"000000000xb0W0f0O0`0U0DChoose sound fileAudioInputDialog^80kg R ContinuousAudioInputDialogN kc0j00000000Invalid sound fileAudioInputDialog00OffAudioInputDialog00bN 0gg RS Push To TalkAudioInputDialogSpeexAudioInputDialog<0000 %1 0o[XW(0W0j0D0KiR0j00000g0o0B00~0[004The file '%1' does not exist or is not a valid file.AudioInputDialog X0gg RSVoice ActivityAudioInputDialog000000(&L) &Loopback AudioOutput<b>vzN-0k0J0Q0N0n000000000nn\</b><br />Mumble0oXSON-0kN0n000000000n0N 0R00n0bKR0Q0W0~0Y00S0S0g0o00B0j0_0Lq0W0f0D00nN000000000nks0-[0W0~0Y0Decrease volume of other applications during speech.
Mumble supports decreasing the volume of other applications during incoming speech. This sets the relative volume of other applications when others are talking. AudioOutputx<b>SO0Y0X0n0et0W0~0Y0</b><br />0S0S0g0o00N 0R0N0n00LS0g0Y0X00YN0oQge0~0[00|This adjusts the volume of incoming speech.
Note that if you increase this beyond 100%, audio will be distorted. AudioOutput<b>0000000000000nN0d0Lg R0k0j00~0Y0</b><br /><i>0j0W</i> - 0000000W0j0D<br /><i>0000</i> - 00000j000000000000W0~0Y0<br /><i>0000</i> - 00000k0000000lB0W0~0Y0<br />0000000Lg R0k0j0c0f0D00N0n0000o0B0j0_0nX0^0O0S0h0LQge0j0D0n0g0Tla0O0`0U0D00S0n-[0o00000000}BNfB0kO[X0U00~0[00;This enables one of the loopback test modes.
None - Loopback disabled
Local - Emulate a local server.
Server - Request loopback from server.
Please note than when loopback is enabled, no other users will hear your voice. This setting is not saved on application exit. AudioOutput:<b>0S00oX0QR0Y00_00kO0F00000g0Y0</b>2This is the output device to use for audio. AudioOutputd<b>X0nQRel0g0Y0</b><br />0{0h00i0nX4TDirectSound0gUOL0B00~0[00`This is the output method to use for audio.
Most likely you want to use DirectSound. AudioOutputp<b>00000000n0_00ng\0n[Qh00000-[0W0~0Y0</b><br />Qh0f0nSOX0oNfBO[X0U00~0Y000000000o0sW(0n0000000nraK0kT00[0fNfBO[X0nW0\0U0O0W00F0h0W}0Q00n0g00000000oS0jP0\0U0O0j00~0Y00S0n-[0o0Ou(0Y0g\0n00000000lz[0W0~0Y0^0S0H0f0O0Oq0nQ0`0W0LN [[0j000S0nP$0X00W0f0O0`0U0D0fThis sets the minimum safety margin for the jitter buffer.
All incoming audio is buffered, and the jitter buffer continually tries to push the buffer to the minimum sustainable by your network, so latency can be as low as possible. This sets the minimum buffer size to use. If the start of sentences you hear is very jittery, increase this value. AudioOutput<b>0000000000np0n00000000000nP$0et0W0~0Y0</b><br />X0n000000}L0o00{0h00i0nX4T^r0n0000000T+00g0D0~0Y0 0S0n-[0o0000000000g0n000fB00000000nP$0Y f0g0M000F0k0W0~0Y0O0H0p00S0nP$015ms0k0Y00h020-35ms0n000000080ms-95ms0n0000000c0c0_00000000000000Y00g0W00F0 VQ0n000c}0g0o0J00]5ms0O00D0n0000000L0B00~0YhThis sets the packet latency variance for loopback testing.
Most audio paths contain some variable latency. This allows you set that variance for loopback mode testing. For example, if you set this to 15ms, this will emulate a network with 20-35ms ping latency or one with 80-95ms latency. Most domestic net connections have a variance of about 5ms AudioOutput<b>0000000000g0n0000000-[0W0~0Y0</b><br />0S00o0000000nRrT0g0Y0OeT0n^/W^E0n0000kT0Y00K0000000c}0kUOL0L0j0DP000S00o0%0n0o0Z0g0Y0This sets the packet loss for loopback mode.
This will be the ratio of packets lost. Unless your outgoing bandwidth is peaked or there's something wrong with your network connection, this will be 0% AudioOutput0000000Amount of data to buffer AudioOutputXQR Audio Output AudioOutput0000Bloom AudioOutput000000c}0W0f0J00Z0000000`0Q0g0B00S0h0x0W0f0O0`0U0D0000000o0B0j0_0K00~0c0Y0PS0h]0kOMn0W0f0D00n0k[0W0000000oN,v0k0B0j0_0nkcb0kOMn0W0f0D00_000S00o͉0k0j00~0Y0Checking this indicates that you don't have speakers connected, just headphones. This is important, as speakers are usually in front of you, while headphones are directly to your left/right. AudioOutput"00000000n00000(&J)Default &Jitter Buffer AudioOutput000000etDelay Variance AudioOutputOu(0W0_0D000000000Desired loopback mode AudioOutput0000Device AudioOutput00000n\0nRrT Factor for sound volume decrease AudioOutput00000XR0nRrT Factor for sound volume increase AudioOutput0000Form AudioOutput 00000 Headphones AudioOutput6QeR0000n0U0k00c0f0i0n0O00D000000N 0R00KHHow much should sound volume increase for sources that are really close? AudioOutput00000000 Interface AudioOutput000000000 Loopback Test AudioOutputgY'ݖMaximum Distance AudioOutput&X0n000000Ln\0W0j0DgY'0nݖ;Maximum distance, beyond which speech volume won't decrease AudioOutputg\ݖMinimum Distance AudioOutputg\Minimum Volume AudioOutput600000n000000Ln0RM0n0000k[0Y0g\0nݖ6Minimum distance to user before sound volume decreases AudioOutputN0n00000000Other Applications AudioOutputQRs6N Output Delay AudioOutputX0n0_00nQR0000Output device for audio AudioOutput XQRelOutput method for audio AudioOutput 000000 Packet Loss AudioOutput"0000000000g0n000000Packet loss for loopback mode AudioOutputOMnPositional Audio AudioOutput00000000n[Qh0000Safety margin for jitter buffer AudioOutput0000System AudioOutput,c}0U00_00000o[0o0000000g0Y01The connected "speakers" are actually headphones. AudioOutputQR00000k0J0Q00000000n0-[0W0~0Y00D00D00jP$0gf0W0f00f0`%0kN [[0k0j00j0DNuj\0U0jP$0k-[0W0f0O0`0U0D0This sets the amount of data to pre-buffer in the output buffer. Experiment with different values and set it to the lowest which doesn't cause rapid jitter in the sound. AudioOutput0n{0n0_00kgY'ݖ0n-[0W0~0Y0 0S00000`0O0k00f0D00h0M0N0n0000n0000000000o0S0NN n\0W0j0D0g0W00F0This sets the maximum distance for sound calculations. When farther away than this, other users' speech volume will not decrease any further. AudioOutputn00000n{0kO0Fg\ݖ0-[0W0~0Y0\0j0O0h00S0nݖ0`0Q00f0D00p0N0n0000nX0onp0W0~0[00This sets the minimum distance for sound calculations. The volume of other users' speech will not decrease until they are at least this far away from you. AudioOutput00000000000nY RP$Variance in packet latency AudioOutputVolume AudioOutputSOX0nVolume of incoming speech AudioOutput"vzN-0nN0n000000000n*Volume of other applications during speech AudioOutput.000000ogY'ݖ0L0i0n0O00D0g0B00y0M0K?2What should the volume be at the maximum distance? AudioOutput %1 ms%1 msAudioOutputDialog%1%%1%AudioOutputDialog%1m%1mAudioOutputDialog%1ms%1msAudioOutputDialogXQR Audio OutputAudioOutputDialog0000LocalAudioOutputDialog0j0WNoneAudioOutputDialog0000ServerAudioOutputDialogx<b>sW(0nvziQ-[0h0W0~0Y0</b><br />-[000000KX000000K0-[0Y f0Y00S0h0L0g0M0~0Y0This shows the current speech detection settings.
You can change the settings from the Settings dialog or from the Audio Wizard. AudioStats>1000ms>1000ms AudioStatsX}qAudio Statistics AudioStatsv00000n000000Bitrate of last frame AudioStats-[0000000Configuration feedback AudioStatssW(0nX000000Current audio bitrate AudioStatssW(0nvziQ0Current speech detection chance AudioStatsNb0W0nDoublePush interval AudioStatsS͗Rg Echo Analysis AudioStatsQeR0000nt`P$0~0g0n]-How close the current input level is to ideal AudioStats QeR000 Input Levels AudioStats 0000n_70UMicrophone power AudioStatsgY'0000000Peak clean level AudioStatsgY'000000Peak microphone level AudioStatsv00000g0ngY'0n_70UPeak power in last frame AudioStatsgY'00000000Peak speaker level AudioStats&QeROS0h000N`0n000000001Power spectrum of input signal and noise estimate AudioStatsvzxsProbability of speech AudioStatsOSRgSignal Analysis AudioStatsOS0h0000n00000000Signal and noise power spectrum AudioStatsS/NkSignal-To-Noise ratio AudioStats0000K00nS/Nk)Signal-To-Noise ratio from the microphone AudioStatsvziQSpeech Detection AudioStatsvzxsSpeech Probability AudioStatsvv0n0000(20 ms)0k0J0Q00000nOS[їk(S/Nk)0g0Y00S00o0X0L0000hkԏ0W0f0i00O00D0o0c0M00W0f0D00K0h0W0f0D0~0Y0<br />00W0S0nP$0L1.0NN 0j00OS0nN-0kX0000000n0{0F0LY0O0j0c0f0J000oONN 0W0f0D00g0W00F0<br />0S0nP$0kN P0o0B00~0[00L0i}00000g00j0Q00p40-500Y'0M0ON V00h0o`00j0D0g0O0`0U0D0hThis is the Signal-To-Noise Ratio (SNR) of the microphone in the last frame (20 ms). It shows how much clearer the voice is compared to the noise.
If this value is below 1.0, there's more noise than voice in the signal, and so quality is reduced.
There is no upper limit to this value, but don't expect to see much above 40-50 without a sound studio. AudioStatsv0nW'~.0U00_0000(20 ms)0k0J0Q0X0000000g0Y0VBR0LT0et0Y00n0gP$0oN N 0W0~0Y0gY'0000000et0Y00k0o0-[000000g<b>W'~. {</b>0et0W0f0O0`0U0D0This is the audio bitrate of the last compressed frame (20 ms), and as such will jump up and down as the VBR adjusts the quality. To adjust the peak bitrate, adjust Compression Complexity in the Settings dialog. AudioStatsv0n0000(20 ms)0Lvz0g0B0c0_00tX000NY0n0g0B0c0_xs0g0Y0<br />X0gg RS0Y0Oe_0o0S0nP$0Lkc0W0DN0kO[X0W0~0Y00S0nN0k00Q*00_p0oq0nN-0o^80kvz0h0j0U000S0h0g0Y0UOL0o0SX0hvzY0n0k0B0Okb0g0Y00_0`o0h'h'0gY0~0SX0R0Q00n0o0W0DN0g0Y0<br />0S00LY*[W0k0j0c0f0D0_00Mumble0LsW(ON-0g0B0N0h0W0f0D0~0Y(c}N-0nX4T)0This is the probability that the last frame (20 ms) was speech and not environment noise.
Voice activity transmission depends on this being right. The trick with this is that the middle of a sentence is always detected as speech; the problem is the pauses between words and the start of speech. It's hard to distinguish a sigh from a word starting with 'h'.
If this is in bold font, it means Mumble is currently transmitting (if you're connected). AudioStatssW(0nQeR0Lt`0nP$0K00i00O00D00f0D00K0h0W0~0Y00000n0et0Y00_00k0o02000000et0Y00000000D0f0q0W0f0D00S0nP$00f0O0`0U0D0<br /><b>noob(3l: R_À0nN)0k0000f`0r0c0f0D00h0M0n00F0kY'X0gS00g0O0`0U0D0</b><br />0S0nP$0L100%0O0k0j00~0g0et0W0f0O0`0U0D00W0K0W100%00H0j0D00F0kla0W0~0W00F000W0H0f0W0~0F0h0B0j0_0nX0nN0Lwue0U00f00LONN 0Y00g0W00F0This shows how close your current input volume is to the ideal. To adjust your microphone level, open whatever program you use to adjust the recording volume, and look at the value here while talking.
Talk loud, as you would when you're upset over getting fragged by a noob.
Adjust the volume until this value is close to 100%, but make sure it doesn't go above. If it does go above, you are likely to get clipping in parts of your speech, which will degrade sound quality. AudioStatsv0n0000(20 ms)0k0J0Q0Qh0f0nQt_0ngY'0hy:0W0~0Y00B0j0_0Lq0W0f0D0j0D0h0M00S00o -96 dB0g0B00n0Lt`0g0Y00W0K0W[0k0oi}00000g0 -60 dB00B0j0_0ntX0g0o -20 dB 0O00DQ00po0De0g0W00F00B0j0_0Lq0W0f0D0fB0o0-5 0K0 -10 dB 0n0B0_00~0gN 0L00~0Y0<br />00W0B0j0_0L000000000O0c0f0D0f0q0W0f00D0j0D0n0k -15 dB 0~0gN 0L000F0j00000000oY1eW0W0f0D0~0Y00S0nX4T0S͗0k00c0f0{0K0n0000`0~0Y0S0h0k0j00~0Y0This shows the peak power in the last frame (20 ms) after all processing. Ideally, this should be -96 dB when you're not talking. In reality, a sound studio should see -60 dB, and you should hopefully see somewhere around -20 dB. When you are talking, this should rise to somewhere between -5 and -10 dB.
If you are using echo cancellation, and this rises to more than -15 dB when you're not talking, your setup is not working, and you'll annoy other users with echoes. AudioStatsv0n0000(20 ms)0g0ngY'0n_70U0hy:0W0~0Y00]0W0f0S00o0^8"QeR0n_70U"0h0W0fhy:0U00f0D0n,[P$0hT 0X00n0g0Y00S00oq!0W0f<b>0000n_70U</b>0000F0k0W0f0O0`0U0D00S0a00ne0L00[[0W0f0D0fY艁} 0k_q0U00k0O0D0g0Y0This shows the peak power in the last frame (20 ms), and is the same measurement as you would usually find displayed as "input power". Please disregard this and look at Microphone power instead, which is much more steady and disregards outliers. AudioStatsDv0n0000(20 ms)0k0J0Q0000000ngY'0hy:0W0~0Y000000n-[0Y f0W0fY00000000000l(O0H0pASIO)0Ou(0W0f0D0j0DP000S00o00k0j00~0Y00000000g0]0n00F0jib00W0f0D00n0k00{0K0n000000LX0Qu0W0f0D0000hy:0W0f0D00j000000000okc0W0OR0D0f0D0~0[00AThis shows the peak power of the speakers in the last frame (20 ms). Unless you are using a multi-channel sampling method (such as ASIO) with speaker channels configured, this will be 0. If you have such a setup configured, and this still shows 0 while you're playing audio from other programs, your setup is not working. AudioStatssW(0nQeROS(d})0h000N`(R})0n000000000h0W0~0Y0<br />0Y0y0f0nc/^E0oR$000Y0D}Pg(TThl^/0g000000i00O00DY0O0nOS0L[XW(0Y00K)0cO0Y00_00k30P 0U00~0Y0<br />0000nїrl0e9U0W00F0h_et0W0f0D00j00p0YR0kTsm0D00n0h0j00g0W00F0oY}0jraK0g0o0NujN 0k\0U0Oc00f0D0R}0`0Q0L0B00y0M0g0Y000WR}0L0000nN-0{0i00N 0k0B00j000B0j0_0omR;0k0000nY0DtX0k0B00h0H0~0Y0This shows the power spectrum of the current input signal (red line) and the current noise estimate (filled blue).
All amplitudes are multiplied by 30 to show the interesting parts (how much more signal than noise is present in each waveband).
This is probably only of interest if you're trying to fine-tune noise conditions on your microphone. Under good conditions, there should be just a tiny flutter of blue at the bottom. If the blue is more than halfway up on the graph, you have a seriously noisy environment. AudioStatsN 0kT0K0c0f0D0fB0hS0kT0K0c0f0D0Thlep0g000000000n00hy:0W0~0Y0<br />t`v0k0o00S00oS͗0LQh0O0j0DN0y:0Y0g0j0O0f0o0j00~0[00fn0o0S͗0LE00fB0h0YR0c0}0Dr0nj*~0LN0dNN 0B00g0W00F00B0j0_0o000L0000000kfe0U000n00N0L0g0M0~0Y0<br />S͗0W0j0D00n0L0j0DP000S0S0g0oOU0g u(0j0000L_000j0DN0kla0W0f0O0`0U0D0[[0W0_raK0gOUf0K0ni}0Qu0W0f0O0`0U0D0<br />0B0j0_0oThlepW0k0J0Q000n[ep0~0_0oZep0nR000W0O0o{0U00_Oep0hOMv0nhy:0x00g00S0h0L0g0M0~0Y00S000gg0_y0kz0d0n0o0J0]00OOep0g0Y0Oep0h0oS͗0nY'0M0U0g0B00OeT0nOS0LN[fBk0k0i0n0O00DS0d0K00f0D00K0h0W0~0Y0N0nhy:0oN;0k000000000000000et0W0_0DN0k0h0c0f_y0kz0a0~0Y0<br />la Oep0000nfB0kQh0f0nhy:0LY'^E0kY R0Y0X4T0000000000o20d0nQeRn(000000h000)0n0k0i00jvO0Q0[0f0D0~0[00S͗0k^^80kw0DE00L0B00K0QeRn0n0F0a10d0L0c0f-[0U00f0D00K0n0i0a00K0g0W00F0This shows the weights of the echo canceller, with time increasing downwards and frequency increasing to the right.
Ideally, this should be black, indicating no echo exists at all. More commonly, you'll have one or more horizontal stripes of bluish color representing time delayed echo. You should be able to see the weights updated in real time.
Please note that as long as you have nothing to echo off, you won't see much useful data here. Play some music and things should stabilize.
You can choose to view the real or imaginary parts of the frequency-domain weights, or alternately the computed modulus and phase. The most useful of these will likely be modulus, which is the amplitude of the echo, and shows you how much of the outgoing signal is being removed at that time step. The other viewing modes are mostly useful to people who want to tune the echo cancellation algorithms.
Please note: If the entire image fluctuates massively while in modulus mode, the echo canceller fails to find any correlation whatsoever between the two input sources (speakers and microphone). Either you have a very long delay on the echo, or one of the input sources is configured wrong. AudioStats&v2V0n000000000bN 0n(Time between last two PushToTalk presses AudioStats000000000n0Weights of the echo canceller AudioStats%1ms%1ms AudioWizardJ<b>X0nQR0k0i0n00000000Ou(0Y00Kxb0W0f0O0`0U0D0</b>8Selects which sound card to use for audio Output. AudioWizardJ<b>X0nQeR0k0i0n00000000Ou(0Y00Kxb0W0f0O0`0U0D0</b>7Selects which sound card to use for audio input. AudioWizardd<b>X0nQRel0g0Y0</b><br />0{0h00i0nX4TDirectSound0gUOL0B00~0[00`This is the Output method to use for audio.
Most likely you want to use DirectSound. AudioWizardd<b>X0nQeRel0g0Y0</b><br />0{0h00i0nX4TDirectSound0gUOL0B00~0[00_This is the input method to use for audio.
Most likely you want to use DirectSound. AudioWizard<p> 0J00g0h0F0T0V0D0~0YMumble0g0000j0000OS00Y0nP0Let0D0~0W0_0 </p> <p> Mumble0osW(vzN-0g0B00vz0000o00Y0O0n00000nR)v0h0j0j_0klR0W0_0D0h0H0f0D0~0Y00]0n0_00S?T 0g-[0k0Y0}q0O0Y0j_0R0W0~0W0_00S000n}q`X10oN;0k\ge0nvz0n0_00kOu(0U000K0ry[0nj_0LOu(0U00f0D0j0D0K0i0F0K0x0Y00_00kOu(0U00~0Y0 </p>

Congratulations. You should now be ready to enjoy a richer sound experience with Mumble.

Mumble is under continuous development, and the development team wants to focus on the features that benefit the most users. To this end, Mumble supports submitting anonymous statistics about your configuration to the developers. These statistics are essential for future development, and also make sure the features you use aren't deprecated.

 AudioWizard<p> Mumble0o00D0O0d0K0n0000k0J0D0f000Q0g0nN000000nOMn0k[_0W0_OMn000000W0~0Y0N000000nOMn0k00c0f0eT0hݖ00000000W0f0LY S0W0~0Y00S0n000000000o0JO0D0n00000000000000g000000Lkc0W0O-[0U00f0D00S0h0LRMc0h0j00~0Y00]0n0000o0S0S0gL0F0S0h0LQge0~0Y0 </p> <p> 0S0n0000o0S000nOMn0h0W0f0D0~0Y: <font color="red">0B0j0_</font>, the <font color="yellow">00000</font> and a <font color="green">yR0Y00nvzun</font> N 0K00k0H000F0j00000000n0kyR0W0f^0O0n0L00D0g0W00F0 </p>

Mumble supports positional audio for some games, and will position the voice of other users relative to their position in game. Depending on their position, the volume of the voice will be changed between the speakers to simulate the direction and distance the other user is at. Such positioning depends on your speaker configuration being correct in your operating system, so a test is done here.

The graph below shows the position of you, the speakers and a moving sound source as if seen from above. You should hear the audio move between the channels.

 AudioWizard<p> 0000000000000000M02-[u;b0kyR0W0~0W00F00]0W0f00000Lxb0U00f0D0f00LgY'0k0j0c0f0D0N0x0W0f0O0`0U0D000W"0000000"0g R0k0Y0000000L0B00j000]0000000U00f0D00Kx0W0f0O0`0U0D0 </p> <p> 00000W0f0D0_00Yn0W0f0D0_00Y0fB0n00F0kY'X0gq0W0f00f0O0`0U0D0q0W0f0D00N 0k0B0000LR0h}0nS:W0n0j00y0Od0k0DX4b@0kuY0~00~0g00000000000000n0N 0R0f0O0`0U0D0(d0DS:W0k0o<b>Qe00j0D</b>00F0k0W0~0W00F) </p>

Open your sound control panel and go to the recording settings. Make sure the microphone is selected as active input with maximum recording volume. If there's an option to enable a "Microphone boost" make sure it's checked.

Speak loudly, as when you are annoyed or excited. Decrease the volume in the sound control panel until the bar below stays as high as possible in the blue and green but not the red zone while you speak.

 AudioWizard2<p> 0S00oMumble0nX0et0Y00_00n000000g0Y000000000nQeR0000hMumble0g0nXQt0n000000kc0W0O-[0Y00JbKO0D00W0~0Y0 </p> <p> 000000LRO\N-0n0X0o0B0j0_0L^0Q000FPCN 0`0Q0g[}P0W000000k0oO0U00~0[00n0g0Tla0O0`0U0D0 </p>b

This is the audio tuning wizard for Mumble. This will help you correctly set the input levels of your sound card, and also set the correct parameters for sound processing in Mumble.

Please be aware that as long as this wizard is active, audio will be looped locally to allow you to listen to it, and no audio will be sent to the server.

 AudioWizard<p> E^0g\P0kO0d0_00k0o00000000N 0gX0n00000Qge00`0Q\0U0O0Y00S0h0L͉0g0Y00W0K0W0Y0O0n00000000LlB0W0f0O000000o0[0kRO\S0jY'0M0U000K0j0\0U0j00n0g0Y0}P\@00S0nP$0-[0Y00k0o0D00D0f0W0f000{0K0B00~0[00 </p> <p> Thlep0LY 0010d0nr0L^0S0H0~0Y0g0W00F0K00LR00_0N [[0k<b>0j00j0D</b>Nuj\0U0jP$0~0gN 0n000000R0K0W0f0O0`0U0D00j0J0X}L0nXs0TN 0Y00_000S0n0000n00000000oO0H0j0O0j0c0f0D0N00J_00j0O0 </p>

To keep latency to an absolute minimum, it's important to buffer as little audio as possible on the soundcard. However, many soundcards report that they require a much smaller buffer than what they can actually work with, so the only way to set this value is to try and fail.

You should hear a voice sample. Change the slider below to the lowest value which gives no interruptions or jitter in the sound. Please note that local echo is disabled during this test.

 AudioWizardOMn0nnpRg0et0W0~0Y*Adjusting attenuation of positional audio. AudioWizard X0nOMnAllows positioning of sound. AudioWizard0000000Amount of data to buffer AudioWizardXet00000Audio Tuning Wizard AudioWizard00000000000000K00n000000000$Cancel echo from headset or speakers AudioWizard60000000nQRE^0Lg\P$0k0j000F0kY f0W0~0Y07Changing hardware output delays to their minimum value. AudioWizard0000Device AudioWizard 0000xbDevice selection AudioWizard 0000et Device tuning AudioWizardOMn0g R0k0Y0Enable positional audio AudioWizardMumble00Ji}0W00O0`0U0DEnjoy using Mumble AudioWizard[NFinished AudioWizard QeR0000 Input Device AudioWizardQeR0kOu(0Y00000Input device to use AudioWizard XQeRelInput method for audio AudioWizard000000000 Introduction AudioWizard@q0W0f0D0raK0hY0K0k0W0f0D0raK0Mumble0kR$R%0U0[0~0Y0ELetting Mumble figure out when you're talking and when you're silent. AudioWizardk!0k0NN 0n20d0n000000{0W0~0W00F0gR0nvzX0o}(x[0kvz0hR$[)0k0j00ho0D0g0W00F0q0W0f0D0gN-0oĂr(vz0`00F0hR$[)0nN-0kS0~00q0W0f0D0j0DfB0o0Y0y0fd(vz0g0o0j0D0hR$[)0kQe0c0f0D000F0k0W0f0O0`0U0D0#Next you need to adjust the following two sliders. The first few utterances you say should end up in the green area (definitive speech). While talking, you should stay inside the yellow (might be speech) and when you're not talking, everything should be in the red (definitively not speech). AudioWizardk!0k00w0S0U0j0D00F0k0W0f0D0YN-0n00F0k0]0c0hq0W0f00~0W00F0q0W0f0D00000L}0k0K0K00Y0K0k0W0f0D0fB0oR0kuY0~000F0kN 0n000000et0W0f0O0`0U0D0Now talk softly, as you would when talking late at night and you don't want to disturb anyone. Adjust the slider below so that the bar moves into green when you talk, but stays blue while you're silent. AudioWizard QR0000 Output Device AudioWizardQR0kOu(0Y00000Output device to use AudioWizardX0nQRelOutput method for audio AudioWizardOMnPositional Audio AudioWizard00bN 0gg RS: Push To Talk: AudioWizardXOS0nY'0M0URaw amplitude from input AudioWizard<Mumble0gOu(0Y0QeR0J00sQR0n00000xb0W0~0Y09Selecting the input and output device to use with Mumble. AudioWizardOS[їk(S/Nk)Signal-To-Noise ratio AudioWizard.Mumble0000000kS?T 0g}q0O0Y01Submit anonymous statistics to the Mumble project AudioWizard0000System AudioWizard4X0nOMn0[000_00kOMn0O0H000F0k0W0~0Y0;This allows Mumble to use positional audio to place voices. AudioWizardZQRX0n000000000g R0k0W0~0Y0000000h0000000nN!e0k[0W0fg R0g0Y0_This enables echo cancellation of outgoing audio, which helps both on speakers and on headsets. AudioWizardLOS0n00000ib0q!0W0f0N000k00000u(0nOMn-[0Ou(0W0~0Y0`This ignores the OS speaker configuration and configures the positioning for headphones instead. AudioWizard"0B0j0_0Lc}0W0f0D000000g0Y03This is the device your microphone is connected to. AudioWizardB0B0j0_0n0000(00W0O0o00000)0Lc}0W0f0D000000g0Y0@This is the device your speakers or headphones are connected to. AudioWizardQR00000k0J0Q00000000n0-[0W0~0Y00D00D00jP$0gf0W0f00f0`%0kN [[0k0j00j0DNuj\0U0jP$0k-[0W0f0O0`0U0D0This sets the amount of data to pre-buffer in the output buffer. Experiment with different values and set it to the lowest which doesn't cause rapid jitter in the sound. AudioWizardz0B0j0_0L0D0dq0W0f0D00n0K0Mumble0kR$R%0U0[00JbKO0D00W0~0Y00~0ZgR0k00i0n0000nP$0O0F0K0nxb0L0D0~0Y0kThis will help Mumble figure out when you are talking. The first step is selecting which data value to use. AudioWizard.0000n0gi0j-[0k0j000Fet0W0~0Y06Tuning microphone hardware volume to optimal settings. AudioWizard000000000O0FUse echo cancellation AudioWizard000000O0FUse headphones AudioWizard$000000nN000k000000Ou("Use headphones instead of speakers AudioWizard vzX0niQVoice Activity Detection AudioWizardϊet Volume tuning AudioWizard&Mumble X000000x00F0S0]"Welcome to the Mumble Audio Wizard AudioWizard R(&A)&Add BanEditor0000(&A)&Address BanEditor000000(&M)&Mask BanEditor RJd(&R)&Remove BanEditor fe(&U)&Update BanEditor}BNEnd BanEditor0000Hash BanEditorMumble - Ban}Mumble - Edit Bans BanEditortu1Reason BanEditorYStart BanEditor000User BanEditorzzk (none)CertViewEmailCertViewvzLIssuerCertViewT RMNameCertView]rT  Self-signedCertViewMumble 000 Mumble User CertWizard"0000 %1 0lz0W0f0D0~0Y0Resolving domain %1. CertWizard800FN^0f0W0f00f0O0`0U0D0FThere was an error generating your certificate.
Please try again. CertWizard$00000lz0Y00S0h0L0g0M0~0[00Unable to resolve domain. CertWizardnemail 0<0g0M0~0[00<br />}}0Y00k0okc0W0Demail0QeR0Y00K0zzk0n0~0~0k0W0f0O0`0U0D0JUnable to validate email.
Enter a valid (or blank) email to continue. CertWizardz0B0j0_0nsW(0n_Ř</b>0g0Y0USB0000n00F0j000000000000k0000000O[X0Y00S0h0_70OcYh0W0~0Y0</p> <p>0S0n00000ofSS0U00f0J00Z000W00K0L00000W0_000B0j0_0kb00Y0~0YS`'0L0B00~0Y0SAR0kl00d0Q0f0O0`0U0D0</p>

If you ever lose your current certificate, which will happen if your computer suffers a hardware failure or you reinstall your machine, you will no longer be able to authenticate to any server you are registered on. It is therefore mandatory that you make a backup of your certificate. We strongly recommend you store this backup on removable storage, such as an USB memory stick.

Note that this file will not be encrypted, and if anyone gains access to it, they will be able to impersonate you, so take good care of it.

 Certificates<p>Mumble 0o PKCS #12 _b_0gO[X0U00_<p>0]0n00000L000000gO݋w0U00f0D0_00} 0n"

Mumble can import certificates stored in PKCS #12 format. This is the format used when exporting a key from Mumble, and also when exporting keys from FireFox, Internet Explorer, Opera etc.

If the file is password protected, you will need the password to import the certificate.

 Certificatesf<p>Mumble 0o 0000h<0Y00_00k<p>Mumble 0o=

Mumble can use certificates to authenticate with servers. Using certificates avoids passwords, meaning you don't need to disclose any password to the remote site. It also enables very easy user registration.

While Mumble can work without certificates, the majority of servers will expect you to have one.

 CertificatesZ<p>Mumble 0o0000k[0Y0<0n0_00n_7R0j<p>o

Mumble will now generate a strong certificate for authentication to servers.

If you wish, you may provide some additional information to be stored in the certificate, which will be presented to servers when you connect. If you provide a valid email address, you can upgrade to a CA issued email certificate later on, which provides strong identification.

 CertificatesD<p>0B0j0_0o0Y0g0k Mumble0ka0U00_ <p>O<0U00_CA0k00c0fvzL0U00_ <p>0]0F0g0j0D0j000B0j0_0o0i0n0000g0NRM0k0F0Q0_<0Y10D0~0Y00B0j0_0L0~0`00i0n0000k0v{20U00f0D0j0D0j000S0n_ÑM0oq!u(0g0Y0 </p> <p> g,_S0kc

You already have a certificate stored in Mumble, and you are about to replace it.

If you are upgrading to a certificate issued to you by a trusted CA and the email addresses match your current certificate, this is completely safe, and servers you connect to will automatically recognize the strong certificate for your email address.

If this is not the case, you will no longer be recognized by any server you previously have authenticated with. If you haven't been registered on any server yet, this is nothing to worry about.

Are you sure you wish to replace your certificate?

 Certificates&000000O00j0D0g0000k<0Y01Authenticating to servers without using passwords Certificates vz</i>0nj)P0c0c0f0D0P000000U00_000000n0000oN0D0k^0ON0L0g0M0~0Y0This represents the permission to link channels. Users in linked channels hear each other, as long as the speaking user has the speak privilege in the channel of the listener. You need the link privilege in both channels to create a link, but just in either channel to remove it.ChanACLv00000000O\b0Y0j)P0h0W0~0Y000000000O\0c0_0000o00]0n000000n{t00000kR0U00~0Y0This represents the permission to make sub-channels. The user making the sub-channel will be added to the admin group of the sub-channel.ChanACLTN0nN0R%0n000000kyR0U0[0_0000000K00000W0_00Y0j)P0h0W0~0Y0[0k0000R0K0Y0k0o0[L0Y0N0LyRQH0n000000nyR/000j)P0c0c0f0D00K00000LyRQH000000kQe0j)P0c0c0f0D0j0Q00p0j00~0[000S0nj)P0c0c0f0D0N0o0[a0n0000L^8SR01S0U00f0D0j0D000000kyR0U0[00S0h0L0g0M0~0Y0sThis represents the permission to move a user to another channel or kick him from the server. To actually move the user, either the moving user must have Move privileges in the destination channel, or the user must normally be allowed to enter the channel. Users with this privilege can move users into channels the target user normally wouldn't have permission to enter.ChanACLN0n0000vzykb0k0W0_00tSykb0k0W0_00Y0j)P0h0W0~0Y0N^vzykb0k0j00h0N0kj)P0c0c0_0000Lvzykb00O0K000000kc}0W0j0J0Y0~0gvzykb0n0~0~0k0j00~0Y0This represents the permission to mute and deafen other users. Once muted, a user will stay muted until he is unmuted by another privileged user or reconnects to the server.ChanACL0S0n00000Q0gvz0Y0j)P0h0W0~0Y00S0nj)P0L0j0D00000o00000k00c0fvz0bR60U0(vzykb0k0U00f0D000F0k0H0~0Y)0iR0jj)P0c0d0K0Lvzykb00O0~0gq0Y0S0h0L0g0M0~0[00This represents the permission to speak in a channel. Users without this privilege will be suppressed by the server (seen as muted), and will be unable to speak until they are unmuted by someone with the appropriate privileges.ChanACL00000땓0yR0Y0j)P0h0W0~0Y00B000000L0S0nj)P0N0H000j0DX4T000000000nj)P0k000Z00i00jel0g00S0n000000J00s00000000k0000Qge0j0O0j00~0Y0This represents the permission to traverse the channel. If a user is denied this privilege, he will be unable to access this channel and any sub-channels in any way, regardless of other permissions in the sub-channels.ChanACL|00000hACL`X10nY f0T+00000000x0n[Qh0j00000h0W0~0Y00S0nj)P0o0_q6v0kN0nQh0f0nj)P0T+00g0D0~0Y0This represents total access to the channel, including the ability to change group and ACL information. This privilege implies all other privileges.ChanACL000000000TraverseChanACL0U0U00MWhisperChanACLACL0nN f0M Write ACLChanACL0S0n-[0o000000000}BN0W0f000000kO[X0U00~0Y0This button will accept current settings and return to the application.
The settings will be stored to disk when you leave the application. ConfigDialog Qh0f0nY f000Y0P0kiu(0W0~0Y0/This button will immediately apply all changes. ConfigDialog\0S0n0000oY f0x4h0W0f000000000kb;00~0Y0<br />-[0oRM0nraK0kb;00~0Y0}This button will reject all changes and return to the application.
The settings will be reset to the previous positions. ConfigDialog0S0n0000osW(0n0000n-[0000000kb;0W0~0Y0N0n0000oY f0U00~0[00<br />Qh0f0n-[000000b;0Y0k0o0T0000g0S0n0000O00j0Q00p0j00~0[00This button will restore the settings for the current page only to their defaults. Other pages will not be changed.
To restore all settings to their defaults, you will have to use this button on every page. ConfigDialog>0S0n0000o0sW(0n0000gg_0kiu(0W0_Y f0QC0kb;0W0~0Y0aThis button will revert any changes done on the current page to the most recent applied settings. ConfigDialog0S0n0000nY f0QC0kb;0Y0Undo changes for current page ConfigDialog %1 kbit/s ConnectDialog %1 ms%1 ms ConnectDialoge0W0OR ... Add New... ConnectDialog00000000RAdd custom server ConnectDialog0Jl0kQe00kRAdd to Favorites ConnectDialog0000 Addresses ConnectDialog^/W Bandwidth ConnectDialogBonjour T  Bonjour name ConnectDialogc}Connect ConnectDialog %10kc}N-Connecting to %1 ConnectDialog }...Edit... ConnectDialog0000T 0QeR0W0f0O0`0U0DEnter username ConnectDialog$00000000S_Qge0~0[00g0W0_Failed to fetch server list ConnectDialog 0Jl0kQe0Favorite ConnectDialog0000Filters ConnectDialog000T Hostname ConnectDialog0000LAN ConnectDialogX4b@Location ConnectDialog MumbleMumble ConnectDialogMumble0000c}Mumble Server Connect ConnectDialogT RMName ConnectDialogWeb00000O Open Webpage ConnectDialog 0000d Y1 Packet loss ConnectDialogPing ConnectDialog Ping (80%) ConnectDialog Ping (95%) ConnectDialog000Port ConnectDialog0Jl0kQe00K0RJd0Y0Remove from Favorites ConnectDialogQh0fhy:Show All ConnectDialog0000n0D00000hy:0Y0Show Populated ConnectDialogR0TS0j00n0hy:0Y0Show Reachable ConnectDialogQh0f0n0000hy:Show all servers ConnectDialog*ping 0k_{T0Y0Qh0f0n0000hy:0Y0%Show all servers that respond to ping ConnectDialog0000L0D0Qh0f0n0000hy:Show all servers with users ConnectDialog0Jl0kQe00h00000n0hy:"Show only Favorite and LAN servers ConnectDialog0Jl0kQe00n0hy:Show only Favorites ConnectDialog000Users ConnectDialog 00000Version ConnectDialog Web000Website ConnectDialog T RM(&N)&NameConnectDialogEdit000(&P)&PortConnectDialogEdit0000T (&U) &UsernameConnectDialogEdit0000(&D)A&ddressConnectDialogEdit 0000} Edit ServerConnectDialogEdit*000000nDirectSoundXQeRDefault DirectSound Voice Input DXAudioInput.DirectSoundQeR00000Y10D0~0W0_Lost DirectSound input device. DXAudioInput^DirectSoundQeR00000n00000kY1eW0W0~0W0_0 0000nS_0L0g0M0~0[00g0W0_0SOpening chosen DirectSound Input device failed. No microphone capture will be done. DXAudioInputjxb0U00_DirectSound Input0n00000kY1eW0W0~0W0_0000000n00000LOu(0U00~0Y0EOpening chosen DirectSound Input failed. Default device will be used. DXAudioInput*000000nDirectSoundXQR Default DirectSound Voice Output DXAudioOutput.DirectSoundQR00000Y10D0~0W0_Lost DirectSound output device. DXAudioOutputTxb0U00_DirectSoundQR0n00000kY1eW0W0~0W0_0X0oQR0U00~0[00FOpening chosen DirectSound Output failed. Default device will be used. DXAudioOutputTxb0U00_DirectSoundQR0n00000kY1eW0W0~0W0_0X0oQR0U00~0[00AOpening chosen DirectSound Output failed. No audio will be heard. DXAudioOutput MumbleMumbleDatabasePMumble: 0000000nRgS0LS0jX4b@0L0j0O0 dO\0kY1eW0W0~0W0_0 HMumble failed to initialize a database in any of the possible locations.Database R(&A)&AddGlobalShortcut RJd(&R)&RemoveGlobalShortcute0W0D00000000RAdd new shortcutGlobalShortcut000DataGlobalShortcutj_FunctionGlobalShortcut -[0U00_00000000n000List of configured shortcutsGlobalShortcut$xb0U00_00000000RJd0W0~0YRemove selected shortcutGlobalShortcut0000000ShortcutGlobalShortcut0000000 ShortcutsGlobalShortcutbR6SuppressGlobalShortcut$e0W0D0000000000000R#This will add a new global shortcutGlobalShortcut60S00k00xb0U00_00000000l8NE0kRJd0W0~0Y01This will permanently remove a selected shortcut.GlobalShortcut<b>N0n000000000gb0U00_00000W0~0Y.</b><br />0S0n-[0g R0k0Y00h0N0n000000000gb0U00_000(0~0_0o0ep0000n}D0T00[0ng_0n00n)00W0~0Y. Qh0f0n0000bR60g0M000Q0g0o0j0D0S0h0k0Tla0O0`0U0D0This hides the button presses from other applications.
Enabling this will hide the button (or the last button of a multi-button combo) from other applications. Note that not all buttons can be suppressed.GlobalShortcutConfig<b>0S00o000000000000000n}D0T00[0g0Y0</b><br />0S0n00000000000000W0f000000W0j0J0W0_0D000K0000n000000000000W0f0O0`0U0D0This is the global shortcut key combination.
Double-click this field and then the desired key/button combo to rebind.GlobalShortcutConfig"00000000000n}D0T00[0Shortcut button combination.GlobalShortcutConfig0000000 ShortcutsGlobalShortcutConfig&N0n000000000n000bR60W0~0Y%Suppress keys from other applicationsGlobalShortcutConfigD000000000g000000j000000000000Lvzu0W0S0QQe000S0h0L0g0M0~0[00g0W0_0<br /><br />'R00000x0n0000' 0n00F0j0000000000j_0Lq!R0k0j0c0f0D00n0LSV0g0Y0<br /><br /><a href=" ">0S0n-[0g R0k0W0f</a> 0]0n_0Q0s-[0W0f0O0`0U0D0 /Mumble has detected that it is unable to receive Global Shortcut events when it is in the background.

This is because the Universal Access feature called 'Enable access for assistive devices' is currently disabled.

Please enable this setting and continue when done.GlobalShortcutMacInitRAddGlobalShortcutTarget0000000000Channel TargetGlobalShortcutTargetOMn0q!R0k0Y0Ignore positional audioGlobalShortcutTarget0000n000 List of usersGlobalShortcutTargetY f ModifiersGlobalShortcutTargetRJdRemoveGlobalShortcutTarget 0000R6PRestrict to GroupGlobalShortcutTarget0U0U00M0n00000Whisper TargetGlobalShortcutTarget000000k0U0U00MWhisper to ChannelGlobalShortcutTarget 000n00n000000k0U0U00MWhisper to Linked channelsGlobalShortcutTarget0000n0000k0U0U00MWhisper to list of UsersGlobalShortcutTarget00000000k0U0U00MWhisper to subchannelsGlobalShortcutTarget 000 %1Mouse %1GlobalShortcutXc}0U00f0D0~0[0 Not connectedLCD0000Devices LCDConfig0S0n00000g R0k0Y0Enable this device LCDConfigg REnabled LCDConfig0000Form LCDConfigLCDLCD LCDConfig R0ng\^EMinimum Column Width LCDConfigT RMName LCDConfig000Size LCDConfig RRr}0n^ESplitter Width LCDConfig000Views LCDConfigT}vCriticalLog0000DebugLog`X1 InformationLog$N0nN0Lvzykb/tSykb0k0j0c0_fBOther self-muted/deafenedLogj)P0L0j0DX4TPermission DeniedLog 0000c}Server ConnectedLog 0000ReServer DisconnectedLog000000000 Text MessageLog0000L000000kSRUser Joined ChannelLog0000L0000kSRUser Joined ServerLog0000L000000K0QUser Left ChannelLog0000L00000K0QUser Left ServerLog0000L0000U00_fB User kickedLog:0000L0000U00_fB(0B0j0_ꎫ00~0_0o0B0j0_0k00c0f)User kicked (you or by you)Log,(0B0j0_0k00c0f)0000Lvzykb0k0j0c0_fBUser muted (by you)Log,(0B0j0_0k00c0f)0000Lvzykb0k0j0c0_fBUser muted (other)Log,(N0nN0k00c0f)0000Lvzykb0k0j0c0_fBUser muted (you)LogfTJWarningLog R0vzykb/tSykb0k0W0_fBYou self-muted/deafenedLog e[W Characters LogConfig|<b>0000Ȋ0N 0R00000k0J0Q0w0U0nN PP$0g0Y0</b><br />N P00w0D00n0o0g_0~0g0N 0R000~0[00This is the length threshold used for the Text-To-Speech Engine.
Messages longer than this limit will not be read aloud in their full length. LogConfig0<b>0S0n0oTbX0ku(0D000~0Y0</b>8This is the volume used for the speech synthesis. LogConfig"000000000xb0W0f0O0`0U0DChoose sound file LogConfig 00000 %10 0ni0Y0h0N 0R0R0f0H00_00k0o0S0S000000<br />00000U00_X4T000000 %10 0L0N 0R00000000Ȋ0N 0R0o000000000g0o0g0D0j0D000000nQ[00N 0R0L0LS0g0B000000Ȋ0N 0R0h000000000oT fB0kOu(0Y00S0h0o0g0M0j0D0"Click here to toggle Text-To-Speech for %1 events.
If checked, Mumble uses Text-To-Speech to read %1 events out loud to you. Text-To-Speech is also able to read the contents of the event which is not true for sound files. Text-To-Speech and sound files cannot be used at the same time. LogConfig00000 %10 0n00000QR0R0f0H00_00k0o0S0S000000<br />00000U00_X4T000000000kQh0f0n00000 %10 0QR0Y00Click here to toggle console output for %1 events.
If checked, this option makes Mumble output all %1 events in its message log. LogConfig00000 %10 0n000000אw0R0f0H00_00k0o0S0S000000<br />00000U00_X4T000000 %10 0L0J0M00_0s000000אw0LL0000Click here to toggle pop-up notifications for %1 events.
If checked, a notification pop-up will be created by Mumble for every %1 event. LogConfig<00000 %10 0nXw0R0f0H00_00k0o0S0S000005Click here to toggle sound notification for %1 events LogConfig00000 %10 0nXw0R0f0H00_00k0o0S0S000000<br />00000U00_X4T00B0j0_0Lu(a0W0_00000 %10 0y:0YX00000LOu(0U00000000000hi0Y0h0N 0R0oT fB0kOu(0Y00S0h0o0g0M0j0D0Click here to toggle sound notification for %1 events.
If checked, Mumble uses a sound file predefined by you to indicate %1 events. Sound files and Text-To-Speech cannot be used at the same time. LogConfig 00000Console LogConfigN kc0j00000000Invalid sound file LogConfig w0U0nN PLength threshold LogConfig 00000Message LogConfig,0000Ȋ0N 0R00000k0J0Q0w0U0nN PP$2Message length threshold for Text-To-Speech Engine LogConfig 00000Messages LogConfigw Notification LogConfig00000K00n00U0U00M01S!Only accept whispers from friends LogConfig00Path LogConfig00000 %10 0n0h0M0kXw0n0_00kOu(0Y0000000000n00<br />000000000gQu<br />00000000gY f<br />0S000n00000n0_00nXw0Lg R0g0B00K00~0_0o0S0n000000Lq!R0g0B00S0h0x0W0f0O0`0U0D0Path to sound file used for sound notifications in the case of %1 events.
Single click to play
Double-click to change
Be sure that sound notifications for these events are enabled or this field will not have any effect. LogConfig00000 %10 0n0h0M0kXw0n0_00kOu(0Y0000000000n00<br />000000000gQu<br />00000000gY f~Path to sound file used for sound notifications in the case of %1 events
Single click to play
Double-click to change LogConfig00000000 Soundfile LogConfig0000Ȋ0N 0RText To Speech LogConfig0000Ȋ0N 0RText-To-Speech LogConfig@0000 '%1' 0L[XW(0W0j0D0Kkc0W0D00000g0o0B00~0[004The file '%1' does not exist or is not a valid file. LogConfig400000 %10 0n0_00n0000Ȋ0N 0R0R0f0H0#Toggle Text-To-Speech for %1 events LogConfig000000 %10 0n0_00n000000R0f0H0Toggle console for %1 events LogConfig400000 %10 0n0_00n000000אw0R0f0H0)Toggle pop-up notifications for %1 events LogConfigVolume LogConfig0000Ȋ0N 0R00000nVolume of Text-To-Speech Engine LogConfig0U0U00MWhisper LogConfig...... LookConfigz<b>^0j 00000}</b><br /> 00000}000000g00000hACL0nj_0j}0g R0k0W0~0Y0~Advanced channel editor
This will enable advanced group and ACL editor functionality in the channel editor dialog. LookConfigT<b>00000W0_00000000Ls00~0Y</b><br />000000o0Z0Y0h0Y?If checked the chat bar is shown
Uncheck to hide it LookConfig<b>0S00L0000U00f0D0_X4T0g\S0U00_Mumble0n000000000o^hy:0k0j000000000K00n000000g0M000F0k0j00~0Y00S00L0000U00f0D0j0DX4T0000000ofn0kg\S0W0~0Y0</b>If set, minimizing the Mumble main window will cause it to be hidden and accessible only from the tray. Otherwise, it will be minimized as a window normally would. LookConfig<b>0S00-[0W0f0D00h000000hy:0nfB0k000000000N 0k0000Lhy:0U0000F0k0j00~0Y0</b><br />0S0n-[0Sf 0Y00k0oMumble0nQwR0L_ʼn0g0Y0If set, users will be shown above subchannels in the channel view.
A restart of Mumble is required to see the change. LookConfigJ<b>0S00L0000U00f0D0X4T0c}N-0k}BN0Y00K0x0W0~0Y0</b>9If set, will verify you want to quit if connected. LookConfig<<b>Mumble0n000000gRMb0khy:0W0~0Y0</b>5This makes the Mumble window a topmost window. LookConfig4<b>Wg,0h0j00_v0hOu(a0-[0W0~0Y0</b>0This sets the basic look and feel to use. LookConfigl<b>Mumble0LOu(0Y00lz[0W0~0Y0</b><br />e0W0D0O0F0_00k0oQwR0L_ʼn0g0Y0kThis sets which language Mumble should use.
You have to restart Mumble to use the new language. LookConfig<b>Mumble0gOu(0Y00000-[0W0~0Y0</b><br />0000oWg,v0j00000000000gu(0D000000000000g0Y000000L00000000hT 0X0000000k0B00j00000000n00000n0Mc0H0~0Y0This sets which skin Mumble should use.
The skin is a style file applied on top of the basic widget style. If there are icons in the same directory as the style sheet, those will replace the default icons. LookConfig<b>Qh0f0n-[v0hy:0W0~0Y0</b><br />Mumble0oY'R0n00000LY f0Y0_ʼn0n0j0D-[v0Y0OT+00g0D0~0Y00S0S0k00000Qe000hQh0f0n-[v0hy:0W0~0Y0This will show all configuration items.
Mumble contains a lot of configuration items that most users won't need to change. Checking this will show all configurable items. LookConfig^0j000000000Advanced channel editor LookConfigQh0fAll LookConfig^80kRMb0khy: Always On Top LookConfigx0Y0Ask LookConfigc}N-0n}BN0ox0Y0Ask on quit while connected LookConfig(}BNfB0kg\S0Y00K0X00K0x0W0~0Y6Ask whether to close or minimize when quitting Mumble. LookConfigWg,v0j000000n0000Basic widget style LookConfig000000n0000dO\Channel Dragging LookConfig"0000000hy:0Y00k0o0000Check to show chat bar LookConfig00000000xbChoose skin file LookConfig 00000Classic LookConfig0000Custom LookConfig OU00W0j0D Do Nothing LookConfig^0j0000000000g REnabled advanced channel editor LookConfig\UExpand LookConfigN }T0Q-[ Expert Config LookConfig0000Form LookConfig g\SfB00000000kh<} 0Y0Hide in tray when minimized LookConfig>g\S0U00f0D0fB0k0000000000000000kh<} 0W0~0Y=Hide the main Mumble window in the tray when it is minimized. LookConfig 000000Hybrid LookConfigLanguage LookConfigOu(0Y0(QwR0L_ʼn)"Language to use (requires restart) LookConfig 00000Layout LookConfig:00000000nN 0k0000hy:0Y0QwR0L_ʼn0g0Y 00List users above subchannels (requires restart). LookConfig Y0hbK0 Look and Feel LookConfiggRMb0khy:0Y06Make the Mumble window appear on top of other windows. LookConfigyR0Y0Move LookConfig0j0WNone LookConfig0000L\E0000000n0Only with users LookConfigQh0f0n-[v0hy:Show all configuration items LookConfig0000000hy: Show chatbar LookConfig000Skin LookConfigOu(0Y00000000Skin file to use LookConfig0000Stacked LookConfig0000Style LookConfig00000n00000System default LookConfig0000000yR0W0_0h0M0nc/00D0Y f0W0~0Y0/This changes the behavior when moving channels. LookConfigL000000R0K0Y0h0M0n0u00~0D0Y f0W0~0Y00S00-[0Y00h0c0f00000000000W0f0W0~0F0n020P0S0h0L0g0M0~0Y0 <i>000000yR</i> x0j0W0k000000R0K0W0~0Y0 <i>OU00W0j0D</i> OU0L00Z0000000000hy:0W0~0Y0 <i>x0Y0</i> x0000000000Q0W0f0K0R0K0W0~0Y0This sets the behavior of channel drags; it can be used to prevent accidental dragging. Move Channel moves the channel without prompting. Do Nothing does nothing and prints an error message. Ask uses a message box to confirm if you really wanted to move the channel. LookConfig0i0n000000Rv0k\U0Y00K0lz[0W0~0Y0 <i>0j0W</i> 0h <i>Qh0f</i> 0oQh0f0n000000\U0Y0/0W0j0D-[0k0W0~0Y0<i>N0L\E0000000n0</i> 0o0000nQe[rl0k_0X0f\U0hb00_0_00LY 000~0Y0This sets which channels to automatically expand. None and All will expand no or all channels, while Only with users will expand and collapse channels as users join and leave them. LookConfig00000000User Interface LookConfig000000nN 0k0000hy:Users above Channels LookConfigRv0k000000\U0Y0%When to automatically expand channels LookConfig.%1 0o %2 0k00c0ftSykb0k0U00~0W0_0%1 deafened by %2. MainWindow %1 0L000000kQe00~0W0_0%1 entered channel. MainWindow,%1 0Lvzykb/tSykbraK0k0j00~0W0_0%1 is now muted and deafened. MainWindow"%1 0LvzykbraK0k0j00~0W0_0%1 is now muted. MainWindow&%1 0nvzykbraK0Ld0U00~0W0_0%1 is now unmuted. MainWindow4%1 0o %3 0k00c0f %2 0K0yR0U00~0W0_0%1 moved in from %2 by %3. MainWindow2%1 0o %3 0k00c0f %2 0kyR0U00~0W0_0%1 moved to %2 by %3. MainWindow %1 0L %2 0kyR0W0~0W0_0%1 moved to %2. MainWindow.%1 0o %2 0k00c0fvzykb0k0U00~0W0_0%1 muted by %2. MainWindow2%1 0o %2 0k00c0fvzykb0d0U00~0W0_0%1 unmuted by %2. MainWindow2%1 0L %2 0k00c0fvzykb0d0U00~0W0_0%1 unsuppressed by %2. MainWindow2%2 0g %3 0o %1 0nj)P0bT&0U00~0W0_0"%3 was denied %1 privileges in %2. MainWindowJ%3 0o %1 0k00c0f0000U0000000K0BAN0U00~0W0_: %2.3%3 was kicked and banned from the server by %1: %2. MainWindow>%3 0o %1 0k00c0f00000K00000U00~0W0_: %2.(%3 was kicked from the server by %1: %2. MainWindowMumble0k0d0D0f(&A)&About MainWindow00000000(&A)&Access Tokens MainWindow R(&A)&Add MainWindow X(&A)&Audio MainWindowX00000(&A) &Audio Wizard MainWindow&BAN&Ban MainWindow &BANN &Ban lists MainWindow00000Y f(&C)&Change Comment MainWindow00000(&C)&Channel MainWindow c}(&C)&Connect MainWindowtSykb(&D)&Deafen MainWindowR0tSykb(&D) &Deafen Self MainWindow Re(&D) &Disconnect MainWindow }(&E)&Edit MainWindow000(&H)&Help MainWindow `X1(&I) &Information MainWindow000(&K)&Kick MainWindow000(&L)&Link MainWindow00000gvzykb(&L) &Local Mute MainWindow\0U0Ohy:(&M) &Minimal View MainWindowvzykb(&M)&Mute MainWindowR0vzykb(&M) &Mute Self MainWindow }BN(&Q) &Quit Mumble MainWindow RJd(&R)&Remove MainWindow00000RJd0Y0(&R)&Remove Friend MainWindow0000(&R)&Reset MainWindow0000(&S)&Server MainWindow -[(&S) &Settings MainWindow0000Ȋ0N 0R(&T)&Text-To-Speech MainWindow000d(&U)Channel&Unlink MainWindow000d(&U)Plugin&Unlink MainWindow00000fe(&U)&Update Friend MainWindow000(&U)&User MainWindowfTJ:</b> O0U00_WARNING: The server presented a certificate that was different from the stored one. MainWindowh<h2>X^/W</h2><p>gY' %1 kbits/s<br />sW( %2 kbits/s</p>G

Audio bandwidth

Maximum %1 kbit/s
Current %2 kbit/s

 MainWindow<h2>R6_00000</h2><p>{&SSn0 %1 bit %2 <br />^sWG %3 ms 0nE^ (PO] %4)</p>a

Control channel

Encrypted with %1 bit %2
%3 ms average latency (%4 deviation)

 MainWindowH<h2>00000</h2><p>00000 %1.%2.%3.</p>)

Version

Protocol %1.%2.%3.

 MainWindow<h2>X00000</h2><p>128bit OCB-AES128 0k00{&SS<br />^sWG %1 ms 0nE^ (PO] %4 )</p>h

Voice channel

Encrypted with 128 bit OCB-AES128
%1 ms average latency (%4 deviation)

 MainWindow,<p>%1 (%2)<br />%3</p>

%1 (%2)
%3

 MainWindow<p>%1.<br />s}00j<ol>%2</ol><p>0S0n(T fB0k

%1.
The specific errors with this certificate are:

    %2

Do you wish to accept this certificate anyway?
(It will also be stored so you won't be asked this again.)

 MainWindow@<p>000`X10L0j0D0K OS 0n000000Lg R0g0Y0</p>4

No build information or OS version available.

 MainWindow&Qt0k0d0D0f About &Qt MainWindow&Speex0k0d0D0f About &Speex MainWindow Qt0k0d0D0fAbout Qt MainWindow00000R(&F) Add &Friend MainWindowe0W0D000000RAdd new channel MainWindow.00000n000000000R0~0_0oRJd0Y0&Add or remove text-based access tokens MainWindow(0B0j0_0n00000h0W0f0000R0Y00Adds a user as your friend. MainWindow$Mumble0n0D00D00j-[00W0~0Y.Allows you to change most settings for Mumble. MainWindow<%1 0h0]0n00000000Qh0fRJd0W0~0Y0000W0D0g0Y0K0]0n0000T 0oe0kO000f0D0~0Y0N0nT RM0f0W0f0O0`0U0D0=That username is already in use, please try another username. MainWindow@sW(xb0U00f0D0000000ke0_0j00000000R0W0~0Y0>This adds a new sub-channel to the currently selected channel. MainWindowP00b0WN 0R0n0000-[0Y000S0n0000b0W0f0D00B0j0_0nX0oO0U000kThis configures the push-to-talk button, and as long as you hold this button down, you will transmit voice. MainWindow\sW(0n000000_7R6v0kY0W0~0Y0[Qh0k0J0K0W0j0000000g0D00h0M0kOR)0g0W00F0`This forces the current plugin to unlink, which is handy if it is reading completely wrong data. MainWindow\R00f0nwR0g0Y0<br />00000000n-[00Y00_00kX000000kyR0W0~0Y0K~This is the first time you're starting Mumble.
Would you like to go through the Audio Wizard to configure your soundcard? MainWindow(0000Pt0nykbIP0000}0W0~0Y00This lets you edit the server-side IP ban lists. MainWindow"0B0j0_0n0D0000000xb0U00_000000h0000W0~0Y0Ne0n000000gvz0Y0j)P0c0c0f0D0_000000o0JN0D0^0O0S0h0L0g0M0~0Y00S00o`RNEv0j0000g0B00bKR0g0000d0U000K00000L000000Y00~0g}0M0~0Y0push-to-link0n000000000f0O0`0U0D0This links your current channel to the selected channel. If they have permission to speak in the other channel, users can now hear each other. This is a permanent link, and will last until manually unlinked or the server is restarted. Please see the shortcuts for push-to-link. MainWindowFj)P0{t0Y00_00000000n00000hACL0000000M0~0Y0LThis opens the Group and ACL dialog for the channel, to control permissions. MainWindowvj)P0{t0Y00_00v{2n00000n}0000000M0~0Y00000nT RM0Y f0W0_00v{20RJd0W0_0Qge0~0Y 0dThis opens the editor for registered users, which allow you to change their name or unregister them. MainWindow.000000hQh0f0n00000000RJd0W0~0Y0,This removes a channel and all sub-channels. MainWindow@000000h0]0n00000000k0000000000O0W0~0Y0;This sends a text message to a channel and its subchannels. MainWindowg0nRO\0Qh0fhy:0W0~0Y000000x0nc}00000`X1000000oQh0f0S0S0khy:0U00~0Y0<br />0S0S0k0i0n000000hy:0Y00K0c[0Y00k0o000000K0<b>-[</b>00000x00g0O0`0U0D0This shows all recent activity. Connecting to servers, errors and information messages all show up here.
To configure exactly which messages show up here, use the Settings command from the menu. MainWindowd0000k[0Y0<0n0_00n\0U0Ohy:0W0_0h0M0k000000[00K0[0j0D0K0R0f0H0~0Y&Toggle showing frame on minimal window MainWindow,000N-0g0n0000000nraK0R0f0H00 Toggle state of in-game overlay. MainWindow UDP}qUDP Statistics MainWindow2URL00000o 'mumble' 0g0o0B00~0[0URL scheme is not 'mumble' MainWindowtSykb0d Undeafened. MainWindowRN f0j000000000000, UserModel::dropMimeData.5Unknown Channel Drag mode in UserModel::dropMimeData. MainWindowQh0f0n0000d(&A) Unlink &All MainWindow000000Y0Y Unlink Plugin MainWindow$N0n000000h0n0000d0W0~0Y(Unlink your channel from another channel MainWindow*N0n000000h0n0000Qh0fd0W0~0Y0.Unlinks your channel from all linked channels. MainWindow vzykb0d0W0tSykb0dUnmuted and undeafened. MainWindowvzykb0dUnmuted. MainWindow00000nT RM0fe0W0~0Y0Update name of your friend. MainWindow4X000000o{t0000000W0fO0U00~0Y0+Voice channel is sent over control channel. MainWindow0N 0R0(-10%)Volume Down (-10%) MainWindow0N 0R0(+10%)Volume Up (+10%) MainWindowMumble0x00F0S0]Welcome to Mumble. MainWindow0U0U00MWhisper MainWindow0c0_00000Wrong password MainWindow0B0j0_0o %1 0k00c0f00000K00000U00~0W0_: %2.*You were kicked from the server by %1: %2. MainWindow20B0j0_0o %2 0k00c0f %1 0kyR0U00~0W0_0You were moved to %1 by %2. MainWindow.0B0j0_0o %1 0k00c0fvzykb0k0U00~0W0_0You were muted by %1. MainWindow20B0j0_0o %1 0k00c0fvzykb0d0U00~0W0_0You were unmuted by %1. MainWindowb0B0j0_0n00000L0000000kv{20U00f0D000n0hU0FT RM0Ou(0W0f0D0~0Y0T RM0Lfe0U00~0Y0[Your friend uses a different name than what is in your database. This will update the name. MainWindow000 the server MainWindow000 message from the server MainWindow><b>TCPNc0000g R0k0W0~0Y0</b>.<br />0S0n-[00Y00hMumble0L00000h0nO0kTCP0n00Ou(0Y000F0k0j00~0Y00S0n-[0oO0n00000000XY'0U0[0OfB0kX0LR00SV0k0j00n0g0000000n-[(X:UDP dO\:TCP)0LOu(0g0M0j0DX4T0`0QOu(0Y00n0Lo0D0g0W00F0DEnable TCP compatibility mode.
This will make Mumble use only TCP when communicating with the server. This will increase overhead and cause lost packets to produce noticeable pauses in communication, so this should only be used if you are unable to use the default (which uses UDP for voice and TCP for control). NetworkConfig<b>0000<0n00000</b><br />00000000n<0kO0F000000c[0W0~0Y000000000L<0L00j0DX4T00S?T 0gc}0Y0X4T0o0S0n000000zz0k0W0f0O0`0U0D0Password for proxy authentication.
This specifies the password you use for authenticating yourself with the proxy. In case the proxy does not use authentication, or you want to connect anonymously, simply leave this field blank. NetworkConfig\<b>00000n000ujS</b><br />00000x0nc}0kO0F000ujS0c[0W0~0Y0qPort number of the proxy.
This field specifies the port number that the proxy expects connections on. NetworkConfig<b>RefB0kQc}0f00~0Y0</b><br />0S0n-[00Y00h000000x0nc}0LY1eW0W0_010y_0kQc}0L0D0~0Y0Reconnect when disconnected.
This will make Mumble try to automatically reconnect after 10 seconds if your server connection fails. NetworkConfig<b>0000<0n0000T </b><br />00000000n<0kOu(0Y00000T 0c[0W0~0Y000000000L<0L00j0j0DX4T00S?T 0gc}0Y0X4T0o0S0n000000zz0k0W0f0O0`0U0D0Username for proxy authentication.
This specifies the username you use for authenticating yourself with the proxy. In case the proxy does not use authentication, or you want to connect anonymously, simply leave this field blank. NetworkConfig4YfB0k Mumble 0n000000000000Y0(Check for application updates on startup NetworkConfigc} Connection NetworkConfigvcc}Direct connection NetworkConfigu;P0n0000000q!R0k0Y0Disable image download NetworkConfig00000k000N-0n0000000k0hy:0Y00Klz[0W0~0Y0</b><br />Y0O0nN0LT 0X000000k0D0X4T00000o0h0f0w0O0j00g0W00F0<br /><i>0j0W</i> - 0hy:0~0[00(0]00g00000000oR0D0f0D0~0Y)<br /><i>q0W0f0D0N0`0Q</i> - q0W0f0D0N0`0Qhy:0W0~0Y0<br /><i>QhT</i> - QhThy:0W0~0Y0GThis sets who to show in the in-game overlay.
If many people are connected to the same channel, the overlay list might be very long. Use this to shorten it.
No one - Don't show anyone (but leave overlay running).
Only talking - Only show talking people.
Everyone - Show everyone. OverlayConfig^80kR0hy:Always Show Self OverlayConfig0000000g^80kR0hy: Always show yourself on overlay. OverlayConfigY fChange OverlayConfig000000nrColor for Channels OverlayConfigg R0j000000nrColor for active Channels OverlayConfigg R0j000000nrColor for active channels OverlayConfig000000nrColor for channels OverlayConfigvzN-0n0000nrColor for talking users OverlayConfig 0000nrColor for users OverlayConfig0U0U00MN-0n0000nrColor for whispering users OverlayConfigsW(0n0000 Current Font OverlayConfig0000000g R0k0Y0Enable Overlay OverlayConfig0000000g R0k0W0~0Y0Enable overlay. OverlayConfig0000Font OverlayConfig0000Form OverlayConfigN 0k^w Grow Down OverlayConfig]0k^w Grow Left OverlayConfigS0k^w Grow Right OverlayConfigN 0k^wGrow Up OverlayConfig 0000000N eT0k^w0U0[0Let overlay grow downwards OverlayConfig0000000]0k^w0U0[0Let overlay grow to the left OverlayConfig0000000S0k^w0U0[0Let overlay grow to the right OverlayConfig 0000000N eT0k^w0U0[0Let overlay grow upwards OverlayConfig gY'0n0UMaximum height OverlayConfigT RM0ngY'0n0UMaximum height of names. OverlayConfig 00000Options OverlayConfig 000000Overlay OverlayConfigOMnPosition OverlayConfig 0000Ȋ-[Set Font OverlayConfig0000000000hy:Show User Textures OverlayConfigB00000nN000k00000n00000000000000000khy:9Show User custom textures instead of text on the overlay. OverlayConfigQhT Show everyone OverlayConfig0j0W Show no one OverlayConfigq0W0f0D0N0`0QShow only talking OverlayConfig0000000 TextLabel OverlayConfig0000000o0B0j0_0Lxb0W0_OMn0gg\0nraK0ghy:0U00~0Y00S0n-[0g R0k0Y00h0_ʼn0k_0X0f0000000LN eT0kO80s0~0Y0The overlay tries to stay as small as possible and at the position you have selected. This allows the overlay to grow downwards if needed. OverlayConfig|0000000oxb0W0_OMn0k0g0M00`0Q\0U0OuY0~00F0h0W0~0Y00S0n-[0o0_ʼn0j00000000L]0kO80s00S0h01S0W0~0Y0The overlay tries to stay as small as possible and at the position you have selected. This allows the overlay to grow to the left if needed. OverlayConfig0000000o0B0j0_0Lxb0W0_OMn0gg\0nraK0ghy:0U00~0Y00S0n-[0g R0k0Y00h0_ʼn0k_0X0f0000000LSeT0kO80s0~0Y0The overlay tries to stay as small as possible and at the position you have selected. This allows the overlay to grow to the right if needed. OverlayConfig0000000o0B0j0_0Lxb0W0_OMn0gg\0nraK0ghy:0U00~0Y00S0n-[0g R0k0Y00h0_ʼn0k_0X0f0000000LN eT0kO80s0~0Y0The overlay tries to stay as small as possible and at the position you have selected. This allows the overlay to grow upwards if needed. OverlayConfigu;b0n0U0k[0Y0T RMhy:0ngY'0n0U0lz[0W0~0Y00B0j0_0n000u;b0L 80000000n0U0g0S00L5%0k0000U00f0D00h0M0TT RM0o 4000000n0U0ghy:0U00~0Y0la: 0S0S0nP$0k000Z0T RM0n0U0o 600000NN 0k0o0j00~0[00This sets the maximum height of names shown, relative to the screen height. If your active 3D window is 800 pixels tall and this is set to 5%, each name will be 40 pixels tall. Note that the names will not be taller than 60 pixels no matter what you set here. OverlayConfig*0000000nv[v0jX^j0lz[0W0~0Y01This sets the relative X position of the overlay. OverlayConfig*0000000nv[v0jY^j0lz[0W0~0Y01This sets the relative Y position of the overlay. OverlayConfig0S00o000000g R0k0Y00K0]0F0g0j0D0K0-[0W0~0Y00S0n-[0o000000000LY0W0_0h0M0k0n000000U00~0Y0Mumble 0LRO\N-0g0B00S0h0h0000000000LY0Y0RM0k0S0n000000Lg R0k0j0c0f0D00S0h0x0W0f0O0`0U0D0<br />Mumble 0LY0W0__0k000000000Y0W0f00wRN-0k000000q!R0k0W0f0000000000000000W0j0D0h000000Q0Y0[Qh0jel0g0o0B00~0[000This sets whether the overlay is enabled or not. This setting is only checked when applications are started, so make sure Mumble is running and this option is on before you start the application.
Please note that if you start the application after starting Mumble, or if you disable the overlay while running, there is no safe way to restart the overlay without also restarting the application. OverlayConfiǵRꎫ0^80khy:0Y00K0i0F0Klz[0W0~0Y00S0n-[0oQhThy:0k0W0f0D0j0DfB0kRgv0g0Y0R0Lq0W0f0D00K0nrl0`0Q0x0Y00S0h0L0g0M0~0Y00B0j0_0Lvzykb0tSykb0k0j0c0f0D0X4T0k0ohy:0U00~0[00This sets whether to always show yourself or not. This setting is useful if you aren't showing everyone in the overlay, as then you would only see your own status if you were talking, which wouldn't let you see that you were deafened or muted. OverlayConfigv{20U00_00000n00000000000000000W0fOu(0Y00K0i0F0K0lz[0W0~0Y0q!R0nfB0o^80n00000LN000kO000~0Y0This sets whether to download and use custom textures for registered users. If disabled, the regular outline text will be used instead. OverlayConfig0000000k0hy:0Y00KWho to show on the overlay OverlayConfig0000000nj*0nOMnX-Position of Overlay OverlayConfig0000000n~&0nOMnY-Position of Overlay OverlayConfig i(&A)&About PluginConfig -[(&C) &Configure PluginConfig00000Q00(&R)&Reload plugins PluginConfig.000000g R0k0Y00hOMn`X10O0W0~0Y02Enable plugins and transmit positional information PluginConfig0000Form PluginConfig000000k0d0D0f0n`X1Information about plugin PluginConfig0000hOOMn00000U0[0"Link to Game and Transmit Position PluginConfig MumbleMumble PluginConfig 00000Options PluginConfig"000000n-[v0L0B00~0[00Plugin has no about function. PluginConfig"000000k-[j_0L0B00~0[00!Plugin has no configure function. PluginConfig 00000Plugins PluginConfig"Qh0f0n000000Q000W0~0YReloads all plugins PluginConfig000000n-[v0hy:!Show configuration page of plugin PluginConfig00000U00f0D00000g0B0j0_0n000N 0nOMn0S_0W00]0000000000h0h00k0W0~0Y00S00o N0n0000o_|00K00f0B0j0_0L0D0eT0K00B0j0_0nX0^0MS00S0h0L0g0M000F0k0j00~0Y0This enables plugins for supported games to fetch your in-game position and transmit that with each voice packet. This enables other users to hear your voice in-game from the direction your character is in relation to their own. PluginConfigh000000Q000W0~0Y0000000n0000000kR0W0_00Y f0L0c0_0h0M0kOu(0W0f0O0`0U0D0jThis rescans and reloads plugins. Use this if you just added or changed a plugin to the plugins directory. PluginConfig,000000k0d0D0f0n|!SX0j`X10hy:0W0~0Y08This shows a small information message about the plugin. PluginConfig*000000n-[0000L0B00phy:0W0~0Y08This shows the configuration page of the plugin, if any. PluginConfig%1 0o0000U00~0W0_0 %1 linked.Plugins%1 0o0000Y10D0~0W0_0 %1 lost link.Plugins@e0W0D0Kfe0U00_0000000 %1 0k0000000W0~0W0_0'Downloaded new or updated plugin to %1.Plugins4e0W0D000000 %1 0k0000000g0M0~0[00#Failed to install new plugin to %1.Plugins000000000Default DevicePortAudioSystem00000QeR Default InputPulseAudioSystem00000QRDefault OutputPulseAudioSystemdUDP000000000k00S0h000000K0S0Q0h00S0h00g0M0~0[00UDP0000kR0f0H0~0Y0TUDP packets can be sent to and received from the server. Switching back to UDP mode. ServerHandlerPUDP000000000K0S0Q0h00S0h0L0g0M0~0[00TCP0000kR0f0H0~0Y0GUDP packets can not be received from the server. Switching to TCP mode. ServerHandlerpUDP 000000000k00S0h0L0g0M0j0D0K00000K0S0Q0h00S0h0L0g0M0~0[00TCP0000kR0f0H0~0Y0RUDP packets can not be sent to or received from the server. Switching to TCP mode. ServerHandlerJUDP000000000k00S0h0L0g0M0~0[00TCP0000kR0f0H0~0Y0AUDP packets can not be sent to the server. Switching to TCP mode. ServerHandler000 %1 0R0W0f0D0~0YAdding host %1 ServerView000T 0QeR0W0f0O0`0U0DEnter username ServerView g*Rr0_S0f UnassignedShortcutActionWidget00OffShortcutDelegate00OnShortcutDelegateR0f0HToggleShortcutDelegate g*Rr0_S0f UnassignedShortcutDelegate00000000bN Press ShortcutShortcutKeyWidgetsW(CurrentShortcutTargetDialogParentShortcutTargetDialog000RootShortcutTargetDialog0000000 #%1Subchannel #%1ShortcutTargetDialog, ShortcutTargetWidget......ShortcutTargetWidgetShortcutTargetWidgetsW(CurrentShortcutTargetWidgetq!RInvalidShortcutTargetWidgetParentShortcutTargetWidget000RootShortcutTargetWidget0000000 #%1Subchannel #%1ShortcutTargetWidget00OffShortcutToggleWidget00OnShortcutToggleWidgetR0f0HToggleShortcutToggleWidget 00000000000q!R0k0Y0Disable text formatting TextMessage"html 0000000q!R0k0Y0Disables html formatting TextMessageO0Y000000Message to send TextMessage 00000Preview TextMessage R(&A)&AddTokens RJd(&R)&RemoveTokensJ<b>c}0W0f0D00000n000000000}0Y00S0h0L0g0M0~0Y0</b> <br /> 000000000oe[WR0g0B0000000x0n000000h0f0SX}0k{t0Y0000000h0W0fO0F0S0h0LS0g0Y0 Mumble 0o0B0j0_0LO0c0_0000020W0f0k!0k0000kc}0W0_0k0v0W0~0Y00d0~00kVQeR0Y0_ʼn0oq!0D0n0g0Y0RThis is an editable list of access tokens on the connected server.
An access token is a text string, which can be used as a password for very simple access management on channels. Mumble will remember the tokens you've used and resend them to the server next time you reconnect, so you don't have to enter these every time. Tokens00000R Add a tokenTokens zz0n0000 Empty TokenTokens&sW(0n0000n000000000n000'List of access tokens on current serverTokens"Mumble - 00000000Mumble - Access TokensTokens000000U0O0X0Remove a tokenTokensv{2n00n000Registered UsersUserEditRJdRemoveUserEdit*g,_S0k0S0n00000000000W0~0Y0K ?+Are you sure you want to drag this channel? UserModel000Flags UserModelMumble UserModelT RMName UserModelHSourceForge00000K00n00000`X10nS_0kY1eW0W0~0W0_0JMumble failed to retrieve version information from the SourceForge server. VersionCheck %1 %2%1 %2ViewCert